Sound Designer

1 Month ago • All levels • Sound Design

About the job

Job Description

Larian Studios, the award-winning studio behind Baldur's Gate 3 and Divinity: Original Sin 2, is seeking a talented Sound Designer to join our team and help us create the high-quality games our fans expect. In this role, you will execute and bring to life the Creative Sound Design Vision of the Audio Director, supporting and training junior Sound Designers. You will report and support the Audio Producer, providing estimates for tasks and collaborating effectively in Jira. You will also communicate with stakeholders, feature teams, and the broader Audio Department, reporting issues and needs to the Technical Audio team.
Must have:
  • Full project loop as a Sound Designer on a AAA title
  • Profound understanding of the Game Audio pipeline
  • Proficient knowledge of Foley and Field recordings
  • Proficient knowledge of Sound Synthesis
  • Proficient knowledge in Library work
Good to have:
  • Profound in delivering a Sound Design Vision
  • Profound general audio production knowledge
  • Solid mastering of Wwise
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With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Sound Designer to join the team and help us in crafting the high calibre games our fans have come to expect.

Responsibilities

    • Execute and bring to life the Creative Sound Design Vision of the Audio Director
    • Support and train of our more junior Sound Designers
    • Report and support the Audio Producer by estimating tasks and working and communicating properly in Jira
    • Communicate with Stakeholders, Feature Teams and the rest of the Audio Department
    • Report issues and needs to the Technical Audio team

Requirements

    • Full project loop as a Sound Designer on a AAA title 
    • Profound in delivering a Sound Design Vision
    • Profound understanding of the Game Audio pipeline from Asset to Soundscape
    • Profound general audio production knowledge: how assets are created, mixed and mastered
    • Proficient knowledge of Foley and Field recordings
    • Proficient knowledge of Sound Synthesis
    • Proficient knowledge in Library work.
    • Solid mastering of Wwise
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About The Company

In 1996, in a small office in Ghent, Belgium, Larian Studios was born. Since then, our passion to create a world class video games has driven the Divinity series - six games that straddle multiple genres and defy expectations. Our first crowdfunded success, Divinity: Original Sin, won over 150 awards and nominations, and the recently-released sequel Divinity: Original Sin 2 launched with a 93 Metacritic rating, as well as over 160 awards (Including the Bafta for Best Multiplayer Game) and counting! Thanks to the success of these two games, our family has grown to over 400 people around the world, working in our Ghent, Quebec, Dublin, Kuala Lumpur, Guildford and Barcelona studios. Our latest title Baldur's Gate 3 released in 2023 to critical acclaim and is now listed among Metacritic's Must-Play games.

Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

Guildford, England, United Kingdom (On-Site)

Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Ghent, Flanders, Belgium (On-Site)

Barcelona, Catalonia, Spain (On-Site)

Kuala Lumpur, Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

Barcelona, Catalonia, Spain (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Guildford, England, United Kingdom (On-Site)

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