Sound Designer

1 Minute ago • All levels • Design

Job Summary

Job Description

Larian Studios, an award-winning developer known for Baldur’s Gate 3 and Divinity: Original Sin 2, is seeking a Sound Designer for a 12-month fixed-term contract in Guildford. The role involves executing the audio director's vision, supporting junior designers, and collaborating with various teams to craft high-calibre game soundscapes. Candidates should possess strong creative sound design skills, extensive knowledge of audio production, and proficiency with Wwise.
Must have:
  • Execute and bring to life the Creative Sound Design Vision of the Audio Director
  • Support and train of our more junior Sound Designers
  • Report and support the Audio Producer by estimating tasks and working and communicating properly in Jira
  • Communicate with Stakeholders, Feature Teams and the rest of the Audio Department
  • Report issues and needs to the Technical Audio team
  • Full project lifecycle experience as a Sound Designer on a AAA title
  • Strong ability to deliver a cohesive Sound Design vision
  • Deep understanding of the game audio pipeline
  • Extensive knowledge of audio production, including asset creation, mixing, and mastering
  • Strong proficiency in the craft of creative sound design and techniques
  • Experienced in library asset curation and management
  • Strong proficiency with Wwise and its integration into game engines
Good to have:
  • Worked on an RPG
  • Basic scripting skills
Perks:
  • An international team of over 450 employees spread across 7 studios
  • An open, collaborative environment where ideas are welcome and encouraged
  • A managerial team consisting of highly experienced game developers
  • Sharing hobbies and passions with likeminded colleagues
  • Inclusive environment with many activities organized by the studios or the employees
  • Commitment to making the best game possible for the fans, including listening to community feedback

Job Details

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Sound Designer to join the team on a 12 month fixed-term contract and help us in crafting the high calibre games our fans have come to expect.

Responsibilities

  • Execute and bring to life the Creative Sound Design Vision of the Audio Director
  • Support and train of our more junior Sound Designers
  • Report and support the Audio Producer by estimating tasks and working and communicating properly in Jira
  • Communicate with Stakeholders, Feature Teams and the rest of the Audio Department
  • Report issues and needs to the Technical Audio team

Requirements

  • Full project lifecycle experience as a Sound Designer on a AAA title
  • Strong ability to deliver a cohesive Sound Design vision
  • Deep understanding of the game audio pipeline—from asset creation to full in-game soundscapes
  • Extensive knowledge of audio production, including asset creation, mixing, and mastering
  • Strong proficiency in the craft of creative sound design and techniques such as synthesis, field recording and foley.
  • Experienced in library asset curation and management
  • Strong proficiency with Wwise and its integration into game engines

Nice to haves

  • Worked on an RPG
  • Basic scripting skills

What we offer

  • An international team of over 450 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
  • An open, collaborative environment where ideas are welcome and encouraged
  • A managerial team consisting of highly experienced game developers at the top of their fields
  • Sharing hobbies and passions with likeminded colleagues
  • Inclusive environment with many activities organized by the studios or the employees
  • Commitment to making the best game possible for the fans, including listening to community feedback

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