Technical Sound Designer (Senior/Principal)

1 Month ago • 4 Years + • Sound Design

About the job

Job Description

Bonfire Studios seeks a Senior Technical Sound Designer with 4+ years of game audio experience. You'll define and streamline audio workflows, create custom tools in Wwise and Unity, and collaborate with diverse teams to bring games to life through sound. Experience with scripting languages like Python is essential.
Must have:
  • Technical Sound Design
  • Game Audio Pipelines
  • Wwise Systems
  • Python Scripting
Good to have:
  • Live Service Environments
  • Audio Workflow Optimization
  • Dynamic Mix Systems
  • Interdisciplinary Collaboration
Perks:
  • Equity
  • Comprehensive Benefits
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Bonfire Studios is seeking a passionate and experienced Senior Technical Sound Designer to join our growing team. In this role, you will play a vital role in shaping our future by defining and streamlining audio workflows, creating custom tools, and collaborating closely with various disciplines to bring our games to life through sound. This position offers flexibility to tailor your contributions based on your expertise, allowing you to focus on both the audio experience and pipeline.

In this role you will:

    • Develop and maintain tools and pipelines in Wwise and Unity to optimize audio workflows, asset creation, and help support the audio vision.
    • Proactively identify and implement solutions to empower sound designers through technology and process improvements.
    • Help manage Wwise project organization, dynamic mix systems, and optimizations.
    • Partner with other team members across the studio to help define and implement efficient interdisciplinary workflows.

We're excited about you because:

    • You have 4+ years of experience as a technical sound designer in games (or equivalent role)
    • You have experience developing and evolving game audio pipelines and tools.
    • You demonstrate strong technical skills, including experience with scripting languages like Python.
    • You have deep knowledge of Wwise systems and integrations.
    • You thrive in a collaborative environment and enjoy working with diverse teams.
    • You hold a strong passion for games and the creative process.
    • You embrace a growth mindset and are eager to learn and contribute.
    • You have proven experience creating flexible audio workflows that can be iterated on in live service environments.
The base salary range for this position is $153,100 - $196,500. The range doesn't tell the whole story - we are always open to candidates at different stages in their careers and consider candidates' potential impact holistically, not just their years of experience or skill level. There is also more to our total comp package than salary, we offer equity to every new hire as well as a comprehensive benefits package and more. We will be happy to share more about our compensation opportunities when we chat.
View Full Job Description
$153.1K - $196.5K/yr (Outscal est.)
$174.8K/yr avg.
California, United States

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About The Company

Bonfire Studios is an independent game studio in Costa Mesa, California. Our purpose is to build friendships by creating legendary experiences that bring players closer together - united in a sense of adventure, exploration and fellowship.


 

California, United States (Hybrid)

California, United States (Hybrid)

California, United States (Hybrid)

California, United States (On-Site)

California, United States (On-Site)

California, United States (Hybrid)

California, United States (On-Site)

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