Senior Audio Designer

5 Months ago • 5 Years +
Design

Job Description

The Senior Audio Designer will create immersive sound effects and audio landscapes, utilizing game engines and audio middleware. Responsibilities include collaborating with design teams, quality assurance, technical support, cross-departmental communication, mentoring junior team members, and maintaining documentation. The role requires an understanding of the entire audio process and problem-solving skills. Experience with RPGs, open-world, and multiplayer games is a plus.
Good To Have:
  • Experience with Unreal Engine and visual scripting.
  • Familiarity with audio middleware like Wwise or FMod.
  • Handle the entire audio implementation process.
  • Troubleshoot and solve technical audio issues.
  • Good organizational skills and a good communicator.
Must Have:
  • Create high-quality sound effects for games.
  • Utilize game engines and audio middleware.
  • Collaborate with game design teams.
  • Provide technical support for audio-related issues.
  • Communicate effectively with other departments.
  • Maintain clear documentation of processes.

Add these skills to join the top 1% applicants for this job

communication
unreal
quality-control
blueprints
wwise
multiplayer

We're looking for an experienced Senior Audio Designer to join this team in creating a new experience for RPG players. The company is working to deliver a unique first title which combines influences from multiple games.
 
 
Role responsibilities:
  • Audio Design Development: Create immersive and high-quality sound effects and audio landscapes for our games. This includes recording, editing, and processing sound to meet the creative and technical standards of the projects.
  • Audio Tool Utilization: Use game engines, audio middleware, and other tools effectively for audio development.
  • Collaboration with Design Teams: Work closely with game design teams to ensure audio complements and enhances the game experience.
  • Quality Assurance: Regularly test and refine audio elements to maintain high-quality standards.
  • Technical Support: Offer technical support for audio-related issues during game development.
  • Cross-Departmental Communication: Communicate effectively with different departments to ensure consistency and cohesiveness of audio elements in the game.
  • Mentoring: Provide guidance and mentorship to junior audio team members.
  • Project Documentation: Maintain clear and comprehensive documentation of audio development processes and decisions.
     
 Desirable skills and knowledge:
  • Minimum 5 Years of Relevant Experience: Proven track record in audio design, specifically in the gaming industry.
  • Proficiency in Modern Game Engines: Strong skills in using game engines like Unreal Engine and experience with node-based visual scripting e.g. Unreal Blueprints or similar
  • Familiarity with Audio Middleware: Knowledge of audio middleware tools such as Wwise or FMod.
  • End-to-End Audio Implementation: Capable of handling the entire audio process from recording or sourcing to implementation in the game.
  • Technical Problem-Solving: Able to troubleshoot and solve technical issues related to audio in games.
  • Relevant bachelor's degree or equivalent experience
  • Very good organizational skills
  • Good communicator
  • Enjoys playing RPGs, open-world games, and multiplayer games

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