Senior Technical Level Designer

6 Months ago • 5 Years +
Level Design

Job Description

IO Interactive seeks a Senior Technical Level Designer to contribute to their ambitious new fantasy online RPG. Responsibilities include designing and building level content using proprietary tools (open world, procedural, handcrafted, narrative, and quest elements), designing tools and workflows, collaborating with other disciplines, playtesting and providing feedback, and managing feature implementation from design to completion. The ideal candidate possesses 5+ years of AAA game development experience, strong level design skills, expertise in systemic design and procedural tools, experience with multiplayer titles, and a passion for creating immersive fantasy worlds.
Must Have:
  • 5+ years AAA game dev experience
  • Strong level design skills
  • Systemic & procedural tool experience
  • Multiplayer title experience
  • Tool & workflow design expertise

Add these skills to join the top 1% applicants for this job

level-design
multiplayer

A passion for fantasy worlds has long been ingrained in our studio, and at last we can announce we have embarked on a journey into that beloved realm. With a party of veteran IOI guild members and new wizards and sorceresses of the industry, we are building an ambitious new IP for console and PC that will revolutionize the online fantasy RPG genre. If you share a similar passion for creating welcoming, heartfelt, bold and impactful worlds, join us and together we will write the next chapter in IOI's history.

We are seeking a talented and experienced Senior Technical Level Designer to join our dynamic team. As Level Designer, you will play a crucial role in shaping the fantasy world of our upcoming online game. If you have a passion for creating fantastic immersive experiences, then this is a role for you.

What you will do:

  • Design and build level design content using IOI's proprietary tools, including open world, procedural, handcrafted, narrative and quest content, with a high level of autonomy.
  • Design tools, workflows, best practices, and systems for creating level design content.
  • Generate and maintain documentation and task tracking in concert with leads and production.
  • Collaborate with other disciplines to provide expertise and integrate their work into level design content.
  • Playtest and provide feedback on content, level design or otherwise, and respond to and process feedback on level design content.
  • Take design ownership of features to coordinate and manage implementation from design to completion.

Who you are:

  • 5+ years of relevant experience in level design/techdesign in the AAA games industry.
  • A broad set of strong level design skills with some areas of deep expertise.
  • Experience with systemic design and procedural tools.
  • Experience designing tools and workflows for level design.
  • Experience working on Multiplayer titles.

Who we are:


IO Interactive is an independent videogame development and publishing company with studios in Copenhagen, Malmö, Barcelona, Istanbul and Brighton. As the creative force behind some of the most talked-about multiplatform video games in the last decade, we are committed to creating unforgettable characters and experiences – all powered by our award-winning, proprietary Glacier technology.

We know that to achieve those goals, we need courage, talented people and a great working environment – and we do our utmost to have all of that. Across our multiple studios, we’re working on several projects. Crucially though, we’re all one team. We value the work and impact that each person brings to the table and we actively encourage new ideas, whilst listening to your insights along the way.

We have a dedicated team of People Managers, who look after you as an individual and as an employee. With more than 40 nationalities, we know that everyone is different and we are proud to have a reputation for being a friendly workplace with highly-talent people.

Learn more about Project Fantasy. 

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