Senior UI Artist

5 Months ago • 5 Years +
UI Art

Job Description

As a Senior UI Artist, you will be a part of the cross-professional UX team, responsible for planning, coordinating, and finalizing all UX/UI related work. You will be responsible for creating new assets, following technical and artistic direction to ensure a high-quality end product. You will also be expected to write documentation for UX processes, create and hold presentations, help with technical setup of UX pipelines, update existing assets, fix graphical bugs, mentor other artists and give feedback. You will study relevant features in competing games and make pragmatic choices on whether to develop something new versus taking inspiration from existing mechanics and iterating on them. Player choice, retention, quality of life, accessibility, and customization options are important factors when developing features and content.
Must Have:
  • 5+ years of relevant work experience.
  • Senior UI/UX role on a published PC or Console AA Game.
  • Good understanding of design psychology, wireframing and prototyping.
  • Portfolio with relevant UI/UX examples including cross-platform wireframes, mockups, and finalized UI.
  • Good experience with rapid prototyping.
  • Experience with modern game engines and tools like Unreal 4 and Unity.
  • Bachelor's degree or equivalent.
  • Good organizational and communication skills.
  • Proactive mentality

Add these skills to join the top 1% applicants for this job

communication
unreal
unity
prototyping
wireframing

We're looking for an experienced Senior UI Artist to join this team in creating a new experience for RPG players. The company is working to deliver a unique first title which combines influences from multiple games.
 
You will be part of the cross-professional UX team which is responsible for planning, coordinating, and finalizing all UX/UI related work. We study relevant features in competing games and make pragmatic choices on whether to develop something new versus taking inspiration from existing mechanics and iterating on them. Player choice, retention, quality of life, accessibility, and customization options (including mod support) are important factors when we develop features and content.
 

Skills and Knowledge:
  • At least 5 years of relevant work experience
  • Senior UI/UX role on 1 (minimum) published PC or Console AA Game
  • Very good understanding of design psychology, wireframing/prototyping, interaction design, and inclusive design
  • Portfolio with relevant UI/UX examples including cross-platform wireframes, mockups, and finalized UI
  • Good Experience with rapid prototyping
  • Very good experience working with modern game engines and tools like Unreal 4 and Unity
  • Relevant bachelor's degree or equivalent
  • Very good organizational and communication skills
  • Proactive mentality
 
Role responsibilities:
  • Coordinate with other team members to plan, and resolve dependencies and blockers
  • Take ownership of certain key UX designs and follow these through all stages of development
  • Create new assets while following technical and artistic direction to ensure the end product is of high quality and shippable
  • Write documentation for UX processes, best practices, designs, etc
  • Create and hold presentations for the team or external collaborators as needed
  • Help with technical setup of UX pipelines and workflows
  • Update existing assets for new platforms and technology
  • Fix graphical bugs and also help with the optimization of assets
  • Mentor other artists and give feedback
 
 

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