We're looking for an experienced Senior UI Artist to join this team in creating a new experience for RPG players. The company is working to deliver a unique first title which combines influences from multiple games.
You will be part of the cross-professional UX team which is responsible for planning, coordinating, and finalizing all UX/UI related work. We study relevant features in competing games and make pragmatic choices on whether to develop something new versus taking inspiration from existing mechanics and iterating on them. Player choice, retention, quality of life, accessibility, and customization options (including mod support) are important factors when we develop features and content.
Skills and Knowledge:
- At least 5 years of relevant work experience
- Senior UI/UX role on 1 (minimum) published PC or Console AA Game
- Very good understanding of design psychology, wireframing/prototyping, interaction design, and inclusive design
- Portfolio with relevant UI/UX examples including cross-platform wireframes, mockups, and finalized UI
- Good Experience with rapid prototyping
- Very good experience working with modern game engines and tools like Unreal 4 and Unity
- Relevant bachelor's degree or equivalent
- Very good organizational and communication skills
- Proactive mentality
Role responsibilities:
- Coordinate with other team members to plan, and resolve dependencies and blockers
- Take ownership of certain key UX designs and follow these through all stages of development
- Create new assets while following technical and artistic direction to ensure the end product is of high quality and shippable
- Write documentation for UX processes, best practices, designs, etc
- Create and hold presentations for the team or external collaborators as needed
- Help with technical setup of UX pipelines and workflows
- Update existing assets for new platforms and technology
- Fix graphical bugs and also help with the optimization of assets
- Mentor other artists and give feedback