Software Engineer II - Game Server Hosting

11 Months ago • 3 Years + • $96,400 PA - $133,900 PA

Job Summary

Job Description

Develop Game Server Hosting features in GoLang, integrate with team processes, and write high-quality code.
Must have:
  • GoLang experience
  • Server-side development
  • Professional software
  • Code reviews
Good to have:
  • Cloud service providers
  • Kubernetes experience
  • Terraform experience
  • NATS.io familiarity
Perks:
  • Free games
  • Comprehensive benefits

Job Details

EA's Production Infrastructure & Engineering (PI&E) organization provides the essential platforms and infrastructure hosting solutions that power EA's live services. Our charter is to make EA's games and services available to all players anytime and anywhere. To do this, we focus on the high availability of infrastructure, primary services, and studio services. We aim to help developers to experiment and build new games quickly with infrastructure services on-demand and workflows that promote rapid development in the cloud. In all of this, we focus on being there for players where and when they want to play.

Game Server Hosting

It's not enough to launch a game server process in the cloud and hope for the best. Many steps are required to go from building a game server executable and running it. Server executables need to be containerized or otherwise packaged. Infrastructure needs to be provisioned in each target region of the world. The number of servers running must scale to match demand and minimize cost. Metrics, logging, and alerting need to be configured to provide visibility into what is happening in these servers. Automating these steps allows game studios to focus on their specialties: creating games and knowing their user base.

As a Software Engineer II, you will report to the Director of Engineering.

Responsibilities:

  • You will deliver Game Server Hosting backend features, primarily in GoLang. This includes reviewing and proposing designs, implementing the feature possibly in cooperation with others, and creating unit tests and other test automation. For larger scale efforts, break down the features into chunks of work that can be divided up amongst the team for parallel development.

  • You will proactively participate in our current Kanban process by refining tickets down into achievable sizes, executing on them, soliciting code review feedback and contributing to detailed code reviews for others, while always striving to make our code base better than it was before

  • You will be responsible for features, like enabling game servers to be run on a new hosting platform, creating a service that listens to our event bus and caches state for a responsive API or provides Slack notifications, etc.

  • You will proactively move high quality tickets through our process, making the work of your peers better by contributing to design and code reviews.

Qualifications:

  • 3+ years of experience with the Go language for server-side development

  • Experience with the standard processes of creating professional software, including integrating with the team process, writing high quality code, reviewing code and designs

Bonus Qualifications:

  • Experience with cloud service providers such as AWS, GCP, and Azure

  • Engineering Collaboration software - JIRA, Git, Slack, Confluence

  • Familiarity with Kubernetes, Terraform, or NATS.io

Ceci ne s’applique pas au Québec.

BC COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location. EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

  • British Columbia (depending on location e.g. Vancouver vs. Victoria): º $96,400 - $133,900 CAN Annually

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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About The Company

We exist to inspire the world to play. We put our people first, and we thrive off their diversity in our innovative technology and immersive storytelling. We’re doing the work to give everyone the space to be their full selves while giving back to our community, no matter where you’re working from. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and transform the future of gaming. Join us.

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