You will lead and mentor 2-3 engineers on AdTech’s Game Integration team.
You will design and build a high-performance Ads SDK for HD gaming (PS, Xbox, Switch, PC).
You will integrate SDK deeply into Frostbite, Unreal, and Unity rendering pipelines.
You will build trust and partnerships with EA Game Studios.
You will drive SDK adoption and cultivate a thriving developer community.
7+ years of professional experience in a software engineering role.
Expertise in C++ development.
Deep understanding of at least one major game engine, such as Unreal Engine, Unity, or Frostbite.
Understanding of 3D graphics concepts: 3D rendering pipelines, shaders, textures, lighting, and materials. Familiarity with the engine's rendering pipeline, asset management, and scripting systems.
Experience with network programming: TCP/IP, HTTP, RESTful APIs, and other networking protocols.
Ability to design and implement robust communication protocols between the SDK and ad servers.
Knowledge of the programmatic advertising ecosystem: Ad exchanges, ad networks, SSPs, DSPs, RTB, etc.
Understanding of ad formats: Banner ads, interstitial ads, rewarded video ads, native ads, playable ads, etc.
Experience with ad serving platforms and their APIs.