Stylized 3D Characters Project Lead
Room 8 Group
Job Summary
Room 8 Studio is seeking an experienced Project Lead for stylized 3D character creation in game development. This role involves leading character art projects, ensuring high-quality artistic and technical standards, and managing the team's output. The Project Lead will mentor artists, resolve challenges, optimize workflows, and maintain strong client communication to deliver successful projects.
Must Have
- Proven experience as a Project Lead within a Stylized 3D Character Art team in a game development environment
- Relevant portfolio with examples of work in the corresponding direction
- Ability to manage and review the quality of the team’s output, ensuring it meets artistic and technical standards
- Skills in mentoring, guiding, and resolving artistic and technical challenges within the project team, as well as providing clear, constructive feedback
- Excellent communication skills and a collaborative mindset to work in dynamic, creative environments
- Driving projects from setup to success—building strong client communication, taking initiative to optimize workflows, and ensuring smooth, efficient delivery
- Advanced English level (written and spoken) for seamless collaboration and documentation
- High-poly sculpt in Zbrush
- Character topology for animation
- Excellent knowledge of anatomy
- Experience in working with hard surface
- Ability to create UV mapping and texture baking (normal, AO, etc.)
- Experience working as a Project Lead
- High standards of work quality and artistic taste
Good to Have
- Experience with game engines
- Experience in creating creatures
- Solid understanding of the rigging and animation processes
- Drawing skills
Perks & Benefits
- Competitive financial reward
- Challenges to raise your XP score by working on projects with the top global game development publishers
- A culture of diversity and inclusion that unites the most outstanding talents
- A community of people who understand and share your passion for games
Job Description
> The next great challenge is coming:
>
> Room 8 Studio is looking for a proficient and experienced Project Lead with expertise in stylized character creation and a strong background in game development.
>
> The ideal candidate is a true leader who upholds high-quality and style standards and understands both the technical and artistic constraints of the character creation pipeline.
Superpowers you have are
- Proven experience as a Project Lead within a Stylized 3D Character Art team in a game development environment;
- Relevant portfolio with examples of work in the corresponding direction;
- Ability to manage and review the quality of the team’s output, ensuring it meets artistic and technical standards;
- Skills in mentoring, guiding, and resolving artistic and technical challenges within the project team, as well as providing clear, constructive feedback;
- Excellent communication skills and a collaborative mindset to work in dynamic, creative environments;
- Driving projects from setup to success—building strong client communication, taking initiative to optimize workflows, and ensuring smooth, efficient delivery;
- Advanced English level (written and spoken) for seamless collaboration and documentation;
- High-poly sculpt in Zbrush;
- Character topology for animation;
- Excellent knowledge of anatomy;
- Experience in working with hard surface;
- Ability to create UV mapping and texture baking (normal, AO, etc.);
- Experience working as a Project Lead;
- High standards of work quality and artistic taste
You’re a rockstar if you have
- Experience with game engines;
- Experience in creating creatures;
- Solid understanding of the rigging and animation processes;
- Drawing skills.
As a part of Room 8 studio, you will
- Lead stylized character art projects, with the opportunity to focus solely on art direction full-time;
- Execute quality control for the work produced by the team of artists;
- Support the team in solving artistic and technical challenges;
- Organize task distribution and workflow across the project team;
- Develop clear technical specs and art guides to align output with project goals;
- Create efficient UV maps and texture bakes (normal, AO, etc.);
- Texture assets using Substance Painter (including hand-painting when required by the project).
Join Us. get even more!
- Competitive financial reward (yes, we are fair enough);
- Challenges to raise your XP score by working on projects with the top global game development publishers;
- A culture of diversity and inclusion that unites the most outstanding talents;
- A community of people who understand and share your passion for games.
Together we will bring games to the next level. Exactly with you.