Technical Art Quality Analyst (Unannounced Project)

12 Months ago • All levels • Technical Art

Job Summary

Job Description

Technical Art Analyst needed for a new F2P AAA game, with experience in GIT, Perforce, TestRail, and Jira, and QA experience in an art production team.
Must have:
  • GIT experience
  • Perforce skills
  • TestRail skills
  • QA experience
Good to have:
  • Unreal Insight
  • Nvidia Nsight
  • Renderdoc skills
  • Python skills
Perks:
  • Dog-friendly office
  • Onsite canteen

Job Details

Job Overview

We are looking for a Technical Art Analyst for a new F2P AAA experience being developed at DPS Games. The right individual can be based onsite or hybrid working in our Guildford studio, or remotely from Prague/Belgrade studios. You will help us build the next big free-to-play PC title from Wargaming, the company that brought us World of Tanks and one of the strongest free-to-play PC game companies in the world.

Reports to

Principal Technical Artist 

What will you do?

  • Art branches configuration and management. Delivery process support and improvement. Maintain content hierarchy and naming conventions.

  • Art quality assurance. Including content review, test plans creation and performing necessary checks (visual, performance). Including time estimates required & collaborating closely with PMs and Team leads to make sure they are properly handled in the Art branches delivery planning.

  • Support artists in GIT issues and help resolving GIT conflicts.

  • Content management. Support workflow of content delivery from local branches to the master branch. Merge art content from local branches to the main art branch, create and maintain QA Story and Pull-requests with stream changes. Observe for testing period and help QA with bug management.

  • Running performance tests, analyze results and provide tasks for the development team.

  • Maintain documentation of GIT workflows.

  • Research and develop art workflows. Analyse weaknesses or potential improvements of art production together with the Tech Art team and suggest/provide changes to workflow.

What are we looking for?

  • Experience in using GIT, Perforce

  • Skills in TestRail, Jira

  • Understanding of CI/CD Process

  • QA experience in an art production team

  • Good communication skills

  • Skills in Unreal Insight, Nvidia Nsight, Renderdoc

What additional skills will help you stand out?

  • Strong 3D (or tech) artist experience

  • Python skills for making perftests scenery

Benefits

Benefits and perks are tailored to the local market and culture. Our benefits in Guildford include:

  • 5 weeks of Annual Leave per calendar year
  • Dog-friendly office
  • Onsite canteen (with an endless supply of snacks and beverages)
  • Video game areas, Warhammer painting station, a bespoke D&D table, Adjustable height desks
  • Wellbeing perks (Mental Health Days, Dedicated Well-being room, Team of Mental Heath First Aiders, Professional counseling)
  • Health Insurance (including family coverage), Life Insurance, Pension contribution
  • Career development and education opportunities within the company
  • Employee discounts
  • Personal Gaming Account 
  • Company events 
  • Seniority Awards 
  • Referral program - you can recommend the best talents to the Company and receive a reward 
  • Working in one of the main European hubs for mobile game development
  • Startup within a company with 25 years of experience on the market
  • To learn more about our studio in Guildford, follow this link: https://dpsgames.com/studio

 

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About The Company

We are a European Game and Software Developing studio based in Bucharest, Romania.


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