Technical Artist - Champions

10 Months ago • 3 Years + • Technical Art

Job Summary

Job Description

Technical Artist with 3+ years experience in game development, Unity expertise, and strong 3D pipeline knowledge. Create AAA VFX, implement art assets, and optimize game performance.
Must have:
  • Unity Experience
  • 3D Pipeline
  • Game Development
  • Visual Effects
Good to have:
  • Shader Scripting
  • C# Scripting
  • Character Pipeline
  • VFX Graph
Perks:
  • NFT Based Game
  • Web 3 Products

Job Details

Champions Ascension + Plai Labs is looking for a versatile and talented Technical Artist to join our Bogotá studio! Your role is to create tools, in-game VFX, work on general technical problem solving/support, and work closely with fellow artists & engineers on art implementation to the game. Today, we are creating games to allow for true, digital ownership; including Champions Ascension, our NFT based multi-player game along with a suite of web 3 products to compliment this new social and gaming arena.

**In order to be considered, you MUST provide us with either a link to an online portfolio, website or a demo reel showcasing recent work upon application submission.

Responsibilities

    • Create AAA visual effects for in-game use, that look amazing and don’t hinder performance.
    • Implement art assets and animation implementation in Unity.
    • Solve visual issues and enhance fidelity within Unity with script and tool creation.
    • Responsible for collaboratively developing the production pipeline to ensure efficient asset creation and delivery, and a streamlined process for artists and engineers.
    • Develop shaders in Unity, and collaborate with engineering for parallel development in the game engine.
    • Contribute and assist in other areas like character/environment rigging and FX for creating, debugging, and streamlining asset production.

Qualifictions

    • Must have worked on at least two 3D games from conception to completion.
    • A minimum of 3 years of experience working with a video game pipeline or equivalent.
    • Extended knowledge in Unity.
    • Experience working with game engineers.
    • Must be well-rounded in the whole 3D pipeline, especially modeling and animation.
    • Great artistic sensibility and ability to execute the art direction through technical means.
    • Understanding of the technical requirements for optimizing game performance.
    • C# scripting: Ability to understand existing code base and add extensions
    • C# scripting: Load/Unload assets, effects triggering and transform binding, animation transition and states.
    • C# scripting: Ability to communicate with engineers and knowledgeable tech people will be very useful. That's where you will solve most of the problems!
    • Effects: working with Shuriken and VFXGraph to deliver AAA visual effects.
    • Rendering: Understanding of Material/Textures and Shaders
    • Rendering: Shader scripting - node based/nividiaCG
    • Character Pipeline: Understanding of character pipeline start to finish
    • Character Pipeline: Rigging/Exporting
    • Character Pipeline: Troubleshooting hierarchy/skinning issues in game
undefined

Similar Jobs

Felix & Paul Studios - Artiste technique / Technical Artist

Felix & Paul Studios

Montreal, Quebec, Canada (Hybrid)
7 Months ago
Seedify - Senior Technical Artist

Seedify

Philippines (Remote)
7 Months ago
Rebellion - Senior Technical Artist - Multiple Projects

Rebellion

Oxford, England, United Kingdom (On-Site)
7 Months ago
Electronic Arts - Technical Artist - EA Sports FC

Electronic Arts

Bucharest, Bucharest, Romania (On-Site)
7 Months ago
Keywords Studios (Player Support) - Technical Artist - VFX

Keywords Studios (Player Support)

Melbourne, Victoria, Australia (Hybrid)
7 Months ago
Electronic Arts - Technical Artist Co-op/Internship (Sports Technology) - Summer 2025

Electronic Arts

Vancouver, British Columbia, Canada (Hybrid)
7 Months ago
Blizzard Entertainment - Pipeline Technical Artist (Mid to Senior), In-Game Cinematics (SFD / Cinematics)

Blizzard Entertainment

Irvine, California, United States (Hybrid)
7 Months ago
Seedify - Lead Technical Artist

Seedify

(Remote)
7 Months ago
Sledgehammer Games - Senior Technical Artist

Sledgehammer Games

Toronto, Ontario, Canada (On-Site)
7 Months ago
Pixel United - Technical Artist

Pixel United

Montreal, Quebec, Canada (Hybrid)
7 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

Jobs in Bogotá, Bogota, Colombia

Easygo - AML Analyst

Easygo

Bogotá, Bogota, Colombia (On-Site)
7 Months ago
Unity - Developer Support Engineer

Unity

Pereira, Risaralda, Colombia (On-Site)
7 Months ago
Teravision Games - UEFN UI Designer

Teravision Games

Bogotá, Bogota, Colombia (Hybrid)
8 Months ago
Electronic Arts - QA Lead

Electronic Arts

Bogotá, Bogota, Colombia (On-Site)
8 Months ago
Electronic Arts - QA Analyst - The Sims

Electronic Arts

Bogotá, Bogota, Colombia (On-Site)
8 Months ago
Electronic Arts - Senior QA Analyst - The Sims

Electronic Arts

Bogotá, Bogota, Colombia (On-Site)
8 Months ago
Teravision Games - Community Manager

Teravision Games

Bogotá, Bogota, Colombia (Hybrid)
8 Months ago
Electronic Arts - QA Analyst - FC (Temporary)

Electronic Arts

Bogotá, Bogota, Colombia (On-Site)
8 Months ago
Electronic Arts - Senior QA Analyst - FC (Temporary)

Electronic Arts

Bogotá, Bogota, Colombia (On-Site)
8 Months ago
Electronic Arts - QA Analyst - FC

Electronic Arts

Bogotá, Bogota, Colombia (On-Site)
8 Months ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

StudioB - VFX Artist

StudioB

London, England, United Kingdom (On-Site)
7 Months ago
Rockstar Games - Production Coordinator: Technical Art

Rockstar Games

London, England, United Kingdom (On-Site)
7 Months ago
Seedify - Senior Technical Artist

Seedify

Philippines (Remote)
7 Months ago
Rebellion - Senior Technical Artist - Multiple Projects

Rebellion

Oxford, England, United Kingdom (On-Site)
7 Months ago
Electronic Arts - Associate (Junior) Technical Artist - EA SPORTS FC

Electronic Arts

Vancouver, British Columbia, Canada (Hybrid)
7 Months ago
Technicolor Creative Studios - CG Supervisor

Technicolor Creative Studios

Toronto, Ontario, Canada (On-Site)
7 Months ago
Magnopus - VFX Data Prep Artist

Magnopus

Los Angeles, California, United States (Hybrid)
7 Months ago
Aristocrat Gaming - Sr Tech Artist I

Aristocrat Gaming

Gurugram, Haryana, India (Hybrid)
7 Months ago
Keywords Studios (Player Support) - Technical Artist - VFX

Keywords Studios (Player Support)

Melbourne, Victoria, Australia (Hybrid)
7 Months ago
Climax Studios - VFX Artist

Climax Studios

Liverpool, England, United Kingdom (On-Site)
7 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Salt is a visual AI workflow management platform where the world’s best developers can build and share applications using stable diffusion, LLMs, and more. We are committed to foster a flourishing ecosystem that redefines how software is made, pushing innovation forward, and ensuring as many people as possible can benefit from the positive promise of AI technologies.


Get notified when new jobs are added by Salt AI

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug