11 bit studios is seeking a Regular/Senior Gameplay Designer for Frostpunk 2. The role involves active participation in various design areas, including gameplay, systems, balance, and UX, with a focus on owning mid to large-size gameplay features. Responsibilities include designing and balancing game mechanics, collaborating with multidisciplinary teams, and preparing design documentation and UI concepts. Candidates should have 2+ years (Regular) or 6+ years (Senior) of commercial experience, proficiency with game engines, and the ability to design complex systems. This is a hybrid position based in Warsaw, Poland, requiring fluent English.
Good To Have:- Experience with Unreal Engine: ability to work with configs and blueprints, skills in implementation
- Passion for creating moving experiences that stay with the players
- Knowledge of Frostpunk IP and excitement to contribute to its development
Must Have:- Active participation in different areas of design
- Evaluating the game as a whole, proposing and driving changes
- Taking ownership for mid to large-size gameplay features
- Designing, balancing and developing new and existing systems and game mechanics
- Cooperating with multidisciplinary teams to develop gameplay mechanics and content
- Preparation of design documentation
- Preparing UI concepts and wireframes
- Possibility to work in our Warsaw office in hybrid mode
- 2+ years of commercial experience or own released title (for Regular)
- 6+ years of experience or participation in entire production process (for Senior)
- Experience working with any game engine and willingness to learn Unreal Engine
- Ability to understand, design and present complex design systems
- Ability to create UX/UI mockups for designs
- Fluent English (B2/C1)
Perks:- psychological support/care
- private medical package
- free weekly yoga in the office
- Multisport
- team training budget
- in-office library
- English/Polish classes
- office near Metro Stadion Narodowy and Dworzec Wschodni stations
- dog-friendly office
- in-house gym
- no dress code
- car and bike parking
- chill zone
- video, board and arcade games
- flexible working hours
- hybrid work (3 days from office, 2 days from home + additional pool of remote days per year)
- 20 or 26 days of fully-paid holiday leave
- international working environment
- attractive bonus system – annual bonus, motivation programme
- transparent salary brackets
- attendance in game dev events
- relocation budget for candidates from abroad
- referral program
- annual company events
- merch/swag
- preferential loans