As a Sound Designer, you will be responsible for creating various sound data for high-end games. This includes creating in-game sound effects, voice-overs, cutscenes, music, and sound data for promotional videos. You will also be involved in implementing these sounds into the game. Depending on your expertise, you may focus on specific sound-related tasks, such as sound effects, voice-overs, cutscenes, or music. Collaboration with directors, game designers, and team members is crucial. The role requires strong Japanese language skills and experience in game sound production.
Good To Have:- Extensive knowledge of sound production tools, game engines, and middleware.
- Experience in sound direction for game titles.
- Knowledge of sound copyrights and licenses.
- Experience in Foley recording, voice recording, mixing, and mastering.
- Multilingual communication skills (other than Japanese).
- Knowledge and experience in creating and implementing sound data optimized for various game platforms.
- Technical sound design skills to devise appropriate workflows by understanding the mechanisms of various sound tools.
- Knowledge and production experience with new technologies such as immersive audio.
- Knowledge and experience in localized voice data production.
Must Have:- Native-level Japanese proficiency (N1 required)
- Experience in game sound production for at least one title or equivalent knowledge/experience.
- Ability to communicate effectively in Japanese to collaborate with team members.
Perks:- Transportation expenses paid.
- Salary revisions, in principle, once a year.
- Health checkups.
- Telework available.
- Condolence money.
- Corporate-type defined contribution pension plan (for regular employees only).
- Incentives (for regular employees only).