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Art Outsource Manager (12 Month FTC)

8 Months ago • All levels

Job Summary

Job Description

Art Outsource Manager for a new multiplayer cooperative game with experience in production, outsourcing, and Live Service projects.
Must have:
  • Art Outsourcing
  • Contract Negotiation
  • Live Service
  • Production Management
Good to have:
  • Asset Specification
  • Pipeline Management
  • Performance Evaluation
  • Budget Management

Job Details

Description

Hello, we’re Glowmade! We’re an exciting independent company and the goal of our games is to unlock people's imagination and help them express themselves in wonderful, fun ways. Right now we’re busy building a new multiplayer cooperative game with an ambitious creative wrapper around it. We can’t say too much, but if you can imagine Jim Henson’s Labyrinth mashed up with Wrestlemania, then you’ll be on the right track!

We’ve got big hearts and big ideas, and this is an opportunity for an Outsource Manager (ART), to join us on a 12 month Fixed Term Contract, to play a pivotal role in our Art Production. Reporting to Head of Production, Dee Patel, you will work closely with the production and art teams to ensure that high-quality content and development work is being delivered by multiple



From day one we would like you to...

  • Jump enthusiastically into understanding the ambition of the game
  • Collaborate closely with our Art Lead and Art Director to understand project requirements and to establish and set the project’s asset specifications, 
  • Work closely with our LiveOps team and our Art Lead to identify the Live Project needs.
  • Identify and begin to build relationships with external vendors/partners.
  • Create and implement a cohesive pipeline that supports efficient asset delivery, reviews, revisions, and final approvals.

In six months you will be...

  • Proactively identifying potential issues or bottlenecks in the outsourcing process and implementing effective solutions to ensure timely delivery and adherence to quality standards.
  • Autonomously manage the end-to-end art outsourcing process, including sourcing, onboarding, and maintaining communication with external art studios and individual artists.
  • Managing the feedback process, and ensuring the balance between delivery and quality within that process.
  • Conducting regular quality and performance evaluations of external partners to ensure adherence to the project requirements.
  • Managing the outsource budget.

Requirements

The ideal candidate will…

  • Have excellent communication skills and have experience with negotiating contracts to establish costs and deliverables.
  • Have experience in a production or delivery focussed role within a creative industry.
  • Have experience working on a Live Service Project

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About The Company

We are in many ways a typical UK based games company. Our three founders all worked together at Lionhead, made some half decent stuff, got on well, shared stories, shared a dream - well you know the kind of thing. The key catalyst had been the combination of their core skillsets - code, design and art - the essence of games creation.

To this nucleus, we have gradually added people with complementary abilities such as character creation, UI, animation, systems coding, consumer insight, marketing and studio representation. Now, as a growing company, we have a team that has been lucky to work on some great games for some great companies, but we want to do more.

Any company’s culture will develop over time, especially when growing organically as we are right now. We have, however, from the very start wanted to have a vision with clear creative guidelines. These are, in no particular order, inclusivity, creativity, exploration, community and surprise. That is not to say we are all pink and fluffy. We like looking under rocks, scaring ourselves and generally challenging the expected. And we are working hard to bring these facets into everything we do with the belief that by doing so we will make the best games we possibly can. 

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