Artista de Rigging (2D Rigger)

1 Month ago • 4 Years +
Rigging

Job Description

Pipeline Studios is seeking a 2D Rigger (Adobe Animate) to join their team in Colombia. The role involves rigging 2D characters, creatures, and props in Adobe Animate, creating intuitive control systems, and optimizing rigs for animation workflows. The ideal candidate will have over 4 years of professional 2D rigging experience, strong Adobe Animate proficiency, and a deep understanding of 2D rigging principles and anatomy. Collaboration with animators and maintaining clean file structures are key aspects of this role.
Must Have:
  • Rig 2D characters, creatures, props, and other assets in Adobe Animate.
  • Create intuitive control systems for animators.
  • Optimize rigs for smoother animation workflows.
  • Work from character designs to structure and segment art for animation.
  • Collaborate with animators to resolve rig issues and improve usability.
  • Maintain naming conventions, clean layer structures, and organized file hierarchies.
  • Help develop rigging templates, documentation, and reusable assets.
  • Participate in reviews and incorporate feedback from directors and technical leads.

Add these skills to join the top 1% applicants for this job

communication
adobe-creative-suite
rigging
anatomy
game-texts
puppet
photoshop
adobe-animate

**WORK WITH US IN OUR STUDIO IN COLOMBIA!

Rigging Artist (Adobe Animate)

Responsibilities of the Position

  • Rig 2D characters, creatures, props, and other assets in Adobe Animate, ensuring optimal flexibility and good performance for animators.
  • Create intuitive control systems for animators (including motion tweens, symbol hierarchies, constraints, and bone systems).
  • Optimize rigs to achieve smoother animation workflows.
  • Work from character designs or breakdowns to structure and segment art into animation-ready formats.
  • Collaborate with animators to resolve rig problems and offer technical solutions that improve usability.
  • Maintain naming conventions, clean layer structures, and organized file hierarchies to ensure consistency across the team.
  • Help develop rigging templates, documentation, and reusable assets to facilitate production.
  • Participate in reviews and incorporate feedback from animation directors and technical leads.

Requirements and skills:

  • More than 4 years of experience as a 2D rigger in a professional animation studio.
  • Proficiency in Adobe Animate, including rigging tools like Bone Tool, parenting systems, symbols, and timeline organization.
  • Solid knowledge of 2D rigging principles.
  • Demonstrated experience in character rigging for digital animation (portfolio or rigging demo required).
  • Deep understanding of anatomy, weight distribution, joint placement, and 2D deformation principles.
  • Familiarity with scene organization, performance optimization, and animation best practices.
  • Experience with hybrid rigs (combination of puppet and frame-by-frame animation).
  • Excellent communication and organizational skills, with attention to detail.
  • Ability to work independently and manage time across multiple projects.
  • Knowledge of other Adobe Creative Suite tools (Illustrator, Photoshop, After Effects).
  • Ability to follow instructions and work autonomously or collaboratively.
  • Team-oriented mindset, with a professional, positive, and collaborative attitude.

Send your Portfolio and Resume to recursohumano@pipelinestudios.com!

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