Character TD / Rigging TD

2 Weeks ago • All levels • Rigging

Job Summary

Job Description

DNEG Animation is seeking a Character TD / Rigging TD to join their growing team in Sydney. The role involves creating animation rigs for characters, creatures, props, and vehicles to bring animated stories to life. Responsibilities include developing, testing, and maintaining character motion and deformation setups, collaborating with modelling teams and animation leads, and developing new techniques for efficient rigging. Candidates should be experienced in using Maya with scripting skills in Python or Mel, possess strong artistic and technical abilities, and be familiar with pipeline issues in a post-production environment.
Must have:
  • Proven experience with major character/creature projects
  • Knowledge of character specialization (anatomy, facial expression, scripting)
  • Experience collaborating on motion systems and character deformation
  • Full working knowledge of Maya with Python or Mel scripting
  • Strong visual/artistic skills and technical understanding
  • Familiarity with pipeline issues in a post-production environment
Good to have:
  • Programming/scripting skills (Python, Maya API, C++)
  • Cloth simulation experience (nCloth, Houdini)
  • Experience with Unreal Engine or real-time rendering

Job Details

Description

Position at DNEG

Since 2014, DNEG Animation has been collaborating with filmmakers and IP owners to create high-end animated content. Currently in production on major animated projects we are looking for new talent to join our growing team Sydney. Thriving on collaboration and the creative energy it provides, we will craft together spectacular visuals and bring to life the vision of both major Hollywood studios and independent productions! Visit our website to find out more about Animation at DNEG: https://www.dneg.com/dneg-animation/ 

Having established ourselves as a key player in  Animation, we rely on our talented Character TD’s to create animation rigs for characters, creatures, props and vehicles that bring an Animated story to life.
Our team use their thorough knowledge of their character specializations to develop, test and maintain character motion and deformation set ups. Working closely with our Modelling team, Rigging Supervisors and Animation Leads/Supervisors, our Character TDs help to develop new techniques to create better and more efficient rigs to streamline the production process.
From time to time it may be a requirement to implement proprietary tools to aid in the creation of animation rigs. You’ll be experienced enough to anticipate and communicate any pipeline issues and ensure adherence to the Animation production pipeline protocols.

Must Have 
  • Proven years of experience with major character or creature projects
  • Thorough knowledge of your area of character specialisation (body anatomy, facial                 expression, object orientated scripting, tool management)
  • Experience collaborating with Animation to develop intuitive motion systems and                     character deformation
  • Full working knowledge of Maya with elemental scripting skills using Python or Mel
  • Strong visual and artistic skills, and must be comfortable with the technical aspects of             character/creature work where appropriate
  • Familiarity with pipeline issues and a big character/creature heavy post-production                 environment
Nice to Have 
  • Programming/scripting skills (Python, Maya aPI, C++) for module and tool development
  • Cloth Simulation experience using nCloth, Houdini or similar
  • Experience in Unreal Engine or other real-time rendering softwares
About You
  • Team oriented.
  • Works well without constant supervision
  • Proactive and a good communicator
  • Excellent time management and organizational skills
  • Adaptable at handling different tasks and expectations
  • Good attention to detail
  • Resourceful and a good problem solver

 Working Rights:

We welcome applications from all qualified candidates. please note that preference will be given to applicants who currently hold full working rights in Australia, due to hiring time constraints and immediate need to fill this role. Visa sponsorship may not be available at this time outside of Australia 


About Us
We are DNEG, one of the world’s leading visual effects and animation companies for the creation of award-winning feature film, television, and multiplatform content. We employ more than 9,000 people with worldwide offices and studios across North America (Los Angeles, Montréal, Toronto, Vancouver), Europe (London), Asia (Bangalore, Mohali, Chennai, Mumbai) and Australia (Sydney). At DNEG, we fundamentally believe that embracing our differences is a vital component of our collective success. We are committed to creating an equitable, diverse and inclusive work environment for our global teams, where everyone feels they matter and belong. We welcome and encourage applications from all, regardless of background, experience or disability. Please let us know if you need any adjustments or support during the application process, we will do our best to accommodate your needs. We look forward to meeting you!

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About The Company

DNEG is a world-leading visual entertainment services company for the creation of feature film, television, and multiplatform content, with worldwide offices and studios across North America, Europe, Asia, and Australia.

 

DNEG’s critically acclaimed work has earned the company seven Academy Awards® for Best Visual Effects and numerous BAFTA, Primetime EMMY® Awards and VES Awards for its high-quality VFX work. 


Visit www.dneg.com for DNEG’s current and upcoming projects on behalf of Hollywood and global studio and production company.

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