[GRIT] Visual Merchandising Trainee (6 months)

17 Minutes ago • All levels
Teaching

Job Description

As a Visual Merchandising Trainee, you will support the development of retail displays and merchandising materials, collaborate with cross-functional teams on store events and campaigns. Additionally, you’ll contribute creative input for product launches and in-store visuals while assisting with documentation and reporting for merchandising projects. This role is perfect for individuals passionate about gaming, design, and retail innovation. Joining Razer will place you on a global mission to revolutionize the way the world games, offering you the opportunity to make an impact globally.
Must Have:
  • Support development of retail displays and merchandising materials.
  • Collaborate with cross-functional teams on store events and campaigns.
  • Contribute creative input for product launches and in-store visuals.
  • Assist with documentation and reporting for merchandising projects.
  • Efficient in computer aided 2D drawings and 3D visualization.
  • Ability to read floorplans and construction drawings.
  • Strong eye for aesthetics, details, graphic design, materials and space.
  • Proficient in Adobe Creative Suite (Illustrator, Photoshop), Microsoft Office Excel, Autocad, Vray or 3D software of choice.
  • Fresh graduates who have completed their degree or diploma in design or industrial design.
  • Able to commit for a minimum of 6 months for optimal learning exposure.
Perks:
  • Opportunity to make an impact globally
  • Working across a global team
  • Gamer-centric #LifeAtRazer experience
  • Accelerated growth, personally and professionally
  • Certified as a Great Place to Work® in United States and Singapore

Add these skills to join the top 1% applicants for this job

ms-office
cross-functional
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graphics-design
game-texts
microsoft-office
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Job Responsibilities :

As a Visual Merchandising Trainee, you will support the development of retail displays and merchandising materials, collaborate with cross-functional teams on store events and campaigns. Additionally, you’ll contribute creative input for product launches and in-store visuals while assisting with documentation and reporting for merchandising projects. This role is perfect for individuals passionate about gaming, design, and retail innovation.

Job Scope

1. Event Visual & Creative support

  • Partner with cross-functional teams to support store/partnerships events and campaigns display setup
  • Support Visual Merchandising team to develop creative assets creation and graphics layout for store events, campaigns, partnerships

2. New Product Introductions (NPIs) Creative Execution

  • Contribute ideas and perspectives for New Product Introductions (NPIs), in-store displays, and window visuals to enhance the customer experience.
  • Collaborate with the Visual Merchandising team to execute campaigns and product launches effectively
  • Manage and plan the VM execution based on stores need and limitation

3. In-store promotional assets development

  • Design promotional materials to align with brand guidelines and campaign objectives.
  • Assist in development of retail displays and merchandising materials
  • Preparation of visuals for various formats

4. Visual Merchandising Support

  • Source and procure visual merchandising tools and materials as needed.
  • Review monthly VM reports to ensure displays adhere to brand guidelines and maintain consistent standards.

5. Administrative Tasks

  • Assist in creating documentation, guidelines, and reports for merchandising projects to ensure consistency and efficient execution.

Pre-Requisites

  • Efficient in computer aided 2D drawings and 3D visualization
  • Ability to read floorplans and construction drawings
  • Strong eye for aesthetics, details, graphic design, materials and space
  • Proficient in: Adobe Creative Suite (Illustrator, Photoshop), Microsoft Office Excel, Autocad, Vray or 3D software of choice.
  • Fresh graduates who have completed their degree or diploma in design or industrial design
  • Able to commit for a minimum of 6 months for optimal learning exposure

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