Tripledot Studios is seeking a Level Designer for their Zephyr Mobile department. This permanent, full-time role involves creating new levels for casual mobile games, documenting level specifics, and collaborating with art, product, design, and development teams. The position requires supporting documentation, researching level quality improvements, balancing gameplay, and resolving issues identified in playtests. The role also focuses on incorporating narrative and emotional goals into the gameplay experience, contributing to the company's ambition to become the most successful games company globally.