Next-Generation Environment Artist

8 Minutes ago • 2 Years +
Environment Art

Job Description

As a Next-Generation Environment Artist, you will be responsible for creating various types of next-generation environments and props in a realistic style, based on project requirements. This role demands strong communication, comprehension, and a productive work mindset, along with the ability to understand concept designs and contribute to their improvement and refinement.
Good To Have:
  • AAA project experience preferred
  • Priority given to those with experience working on Call of Duty or similar realistic firearm-themed games
  • Familiarity with Substance Designer, Unreal Engine 4, or Unity 3D is preferred
Must Have:
  • Create various types of next-generation environments and props in realistic style based on project requirements
  • Strong communication and comprehension skills
  • Possess a productive work mindset and communicate smoothly regarding project aspects
  • Ability to understand the intent of concept designers and contribute to secondary design, improvement, and refinement
  • Solid artistic foundation, rich creativity, imagination, and modeling skills
  • Experience with 3ds Max/Maya, Photoshop, ZBrush, Substance Painter, and other game art-related software
  • At least 2 years of experience in 3D/next-generation realistic production in the game industry
  • Strong professional ethics and teamwork spirit, pursuit of excellence, meticulousness, and organizational skills

Add these skills to join the top 1% applicants for this job

team-management
3ds-max
unreal
unity
game-texts
substance-painter
photoshop
zbrush
maya

Job description

As a Next-Generation Environment Artist, you’ll create various types of next-generation environments and props in realistic style based on project requirements.

Skills & requirements responsibilities

Create various types of next-generation environments, props in realistic style based on project requirements.

Strong communication and comprehension skills, able to accept specific project needs and instructions.

Possess a productive work mindset and communicate smoothly regarding project aspects.

Ability to understand the intent of concept designers and contribute to secondary design, improvement, and refinement.

Required qualifications

  • Solid artistic foundation, rich creativity, imagination, and modeling skills.
  • Experience with 3ds Max/Maya, Photoshop, ZBrush, Substance Painter, and other game art-related software.
  • At least 2 years of experience in 3D/next-generation realistic production in the game industry, with AAA project experience preferred.
  • Priority given to those with experience working on Call of Duty or similar realistic firearm-themed games.
  • Strong professional ethics and teamwork spirit, pursuit of excellence, meticulousness, and organizational skills.
  • Familiarity with Substance Designer, Unreal Engine 4, or Unity 3D is preferred.

Set alerts for more jobs like Next-Generation Environment Artist
Set alerts for new jobs by Bosi
Set alerts for new Environment Art jobs in China
Set alerts for new jobs in China
Set alerts for Environment Art (Remote) jobs

Contact Us
hello@outscal.com
Made in INDIA 💛💙