Scene Concept Designer - Love and Deep Space (2026 Autumn Recruitment Return)

Paper games

Job Summary

Responsible for the concept design of original scene art and prop design for various in-game modules, including narrative and combat scenes. This role requires strong communication skills to effectively collaborate with writers, storyboard artists, planners, and level designers. The designer must balance artistic quality with functional requirements, ensuring high-quality visual effects that align with project characteristics. A passion for games and a solid artistic foundation are essential for success in this role.

Must Have

  • Art-related major
  • Proficiency in 3D modeling software
  • Possess certain hand-drawing ability
  • Outstanding aesthetic sense
  • Skilled at creating atmosphere
  • Solid modeling and color skills
  • Passion for games
  • Strong communication and collaboration skills
  • Ability to balance art quality and functional needs
  • Submission of a relevant portfolio

Job Description

Job Description

1. Responsible for the concept design of original scene art and prop design for multiple modules within the game, such as narrative scenes and combat scenes.

2. Possess good communication skills, capable of collaborating with writers, storyboard artists, planners, and level designers, balancing artistic quality with functional requirements based on project characteristics to achieve high-quality artistic effects.

Job Requirements

1. Art-related major.

2. Proficient in 3D modeling software and possess certain hand-drawing ability.

3. Outstanding aesthetic sense, skilled at creating atmosphere, with solid modeling and color skills.

4. Love games.

Portfolio requirements: Please attach relevant portfolio with your application, uploaded as an attachment with your resume.

4 Skills Required For This Role

Communication 3d Modeling Talent Acquisition Game Texts

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