1. Responsible for the concept design of original scene art and prop design for multiple modules within the game, such as narrative scenes and combat scenes.
2. Possess good communication skills, capable of collaborating with writers, storyboard artists, planners, and level designers, balancing artistic quality with functional requirements based on project characteristics to achieve high-quality artistic effects.
1. Art-related major.
2. Proficient in 3D modeling software and possess certain hand-drawing ability.
3. Outstanding aesthetic sense, skilled at creating atmosphere, with solid modeling and color skills.
4. Love games.
Portfolio requirements: Please attach relevant portfolio with your application, uploaded as an attachment with your resume.