Senior Material Artist

3 Months ago • 4-8 Years

Job Summary

Job Description

Lighthouse Games is seeking a Senior Material Artist to create high-quality PBR materials for their AAA game. You'll work closely with various art teams, define material shaders, and document workflows. Must-have experience with PBR materials, real-time game projects, and node-based material authoring tools.
Must have:
  • PBR Materials
  • Real-time Games
  • Node-based Tools
  • 3D Authoring
Good to have:
  • Photogrammetry
  • Geology Knowledge
  • Architecture Knowledge
  • Dendrology Knowledge
Perks:
  • Studio Shutdown
  • Discretionary Bonus

Job Details

Description

Lighthouse Games is a new AAA studio in Leamington Spa. We are defined by our pedigree of talent, and serious ambition to build a new best-in-class game. When you join us at Lighthouse, you will be able to create the best work of your career, in an environment that feels truly collaborative. You will learn from the best, and work along side the future greats of the gaming industry.

As a Senior Materials Artist, you will play a pivotal role in supporting the Art team with your specialist knowledge of material creation on a ground-breaking new IP. Supported by our Art Director, Technical Artists, and Scanning Artists, and leveraging the power of Unreal Engine – you will have everything needed to make world-class content.

Key Duties Include

  • Develop high-quality PBR materials that meet AAA standards, enhancing the visual fidelity of our projects
  • Work closely with Environment, Foliage, Scanning, Character, and Vehicle art teams to author sophisticated materials and shaders that integrate seamlessly across different aspects of the game
  • Working with Technical Artists and Render Engineers to define new material shaders
  • Defining and documenting the material creation pipeline, establishing clear parameters and workflows that enhance efficiency and consistency across the team
  • Seeking out and engaging with opportunities to increase quality or productivity

Requirements

  • Proven experience in creating realistic PBR-compliant materials
  • Proven experience working with real-time game projects and render engines
  • Proficiency with node-based material authoring tools such as Substance Suite
  • Proficiency with 3D authoring and rendering software such as 3ds Max, Blender, Marmoset, or equivalent
  • Strong organisational skills and disciplined work habits

Desirable

  • Knowledge of photogrammetry and photography
  • Knowledge of geology, architecture or dendrology
  • Interest in motorsport

Benefits

  • 25 Days Holiday, plus 1 day for your birthday
  • Studio Shutdown between Christmas and New Year
  • Discretionary Bonus Scheme
  • Private Pension Scheme
  • Private Healthcare
  • Health and Well-Being Benefits
  • Dental Care
  • Optical treatments
  • Mental Health Support

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About The Company

Lighthouse is a game development company, and our ambition is to create a studio that embodies what it means to be at the bleeding edge of video game development – a studio that enables developers to create the best work of their career, in an environment that feels truly collaborative.


We are a home for ambitious developers who value collaboration and possess a determination to deliver quality. We want talent to flourish in our state-of-the-art studio and welcome experienced developers with a passion for mentoring. Our studio is a great environment for new talent to grow and develop their careers because they will be part of an outstanding studio with a long, bright future, where they can learn from the best. 


As a growing AAA development studio, we are actively searching for talent and by joining Lighthouse you will work with some of the leading lights in AAA game development, who will support you in creating the best work of your career in an environment which fosters openness and respect.

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