Senior Systems Designer

1 Month ago • 5 Years + • Systems Design

About the job

Job Description

As a Senior Systems Designer in the Boston office, you'll be instrumental in shaping the game world through system design. Collaborating with the Design Director and Systems Design Lead, you will create, develop, implement, and manage game systems including progression, crafting, and population systems. Responsibilities include ensuring clear communication of designs, mentoring junior designers, acting as a subject matter expert, and improving systems design processes. The ideal candidate has 5+ years of experience in game systems design with at least one shipped AAA title, proven success in creating compelling RPG systems, and proficiency in communicating complex concepts.
Must have:
  • 5+ years game systems design experience (AAA title)
  • Compelling RPG system creation
  • Clear communication of complex concepts
  • Unreal Engine proficiency
  • Problem-solving & adaptability
  • Excellent communication skills
  • Passion for RPGs & understanding player expectations
Perks:
  • Company-paid medical, dental, vision, and mental healthcare
  • Paid leave (20 days, 26 after 2 years)
  • 401k with employer matching
  • Gym membership reimbursement
  • Flexible working hours
  • Trainings, lectures, and courses
  • Company merch
  • Welcome pack
  • Dog-friendly office

Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel where we share behind-the-scenes insights and stories direct from our team members!

Job Description

For our Boston office, we are seeking a visionary, highly skilled Senior Systems Designer to join our growing team in North America. You will contribute to creating worlds through design and its translation into systems enhancing the game’s experience. If you would describe yourself as talented, clever, collaborative, and passionate about role-playing games, then this position is for you! 

  • You will work in close cooperation with our Design Director, Systems Design Lead and over overall teams to deliver consistent, engaging and player friendly systems into our game.
  • Create, develop, implement and manage game systems such as progression, crafting, crowd and population systems and more.  
  • Ensure that systems designs are clearly communicated to everyone involved in their implementation through documentation, meetings and relationships.
  •  Mentorship and guidance of more junior systems designers.
  • Acting as a subject matter expert, sharing knowledge with the rest of the teams and improving the process of systems design.

Qualifications

  • 5+ years’ experience in game systems design with at least one shipped AAA title.
  • Proven success in creating compelling and innovative systems in a role-playing game.
  • Proficiency in clear communicating of complex concepts, including experience in creating detailed project documentation.
  • Passion for game systems design and the ability to effectively share knowledge with other team members. 
  • Proficiency in Unreal Engine, with experience in implementing and iterating game systems.
  • Very strong problem-solving abilities and openness for changes.
  • Excellent communication and interpersonal skills, with the ability to articulate design ideas and concepts clearly.
  • Passion for role-playing games and a deep understanding of player expectations in the genre.

Additional Information

This job requires working in Boston, US.
Working mode: in-office in a hybrid or full-time capacity. 

Health & Well-being

  • Company paid medical healthcare (dental vision & mental).
  • Paid Leave — 20 days of holiday for every team member per year (26 days after two years).
  • No dress-code — we like to keep it casual.
  • 401K with employer matching.
  • Gym Membership Reimbursement.

Perks & Professional Growth

  • Flexible working hours.
  • Trainings, lectures and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
  • Merch — gifts for newborn rebels and regular chances to nab some cool swag!
  • A welcome pack filled with goodies — to help you feel right at home once you join the team.

Life in the Office

  • Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.

If you've observed any irregularities in our recruitment process please click here to report them.

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About The Company

CD PROJEKT RED is home to over 1000 game-making professionals from all over the globe. We speak many different languages, but share one love — video games.


We are creators of The Witcher series of games, including the acclaimed The Witcher 3: Wild Hunt. Most recently, we have created Cyberpunk 2077 and its spy-thriller expansion Phantom Liberty.


We are headquartered in Warsaw, Poland, with studios in Cracow and Wroclaw. In North America, we operate in Vancouver and will be opening a new studio in Boston to drive development on the followup to Cyberpunk 2077. 


We’re proud to have a gamer-first approach, a diverse & supportive culture, and a focus on mature, meaningful storytelling that will inspire gamers for years to come.


Warsaw, Masovian Voivodeship, Poland (On_site)

Boston, Massachusetts, United States (On_site)

Boston, Massachusetts, United States (Remote)

Warsaw, Masovian Voivodeship, Poland (On_site)

Boston, Massachusetts, United States (On-Site)

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (Hybrid)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Boston, Massachusetts, United States (On-Site)

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