Unreal Engine Tools Developer

17 Minutes ago • 3 Years +

Job Summary

Job Description

The Unreal Engine Tools Developer will join the team to shape the tools development for a next-generation UE5 game. The key responsibilities include developing and maintaining automated testing frameworks, engine tools, and plugins. This role involves providing technical support, optimizing and refactoring existing tools, simulating high-concurrency scenarios for multiplayer games, and identifying opportunities for innovation in automation and testing. The developer will work closely with cross-functional teams, ensuring smooth gameplay and a scalable, high-quality gaming experience. The position emphasizes collaboration and values creative input within a transparent and friendly team environment.
Must have:
  • 3+ years of professional experience in C++.
  • 1+ years of hands-on development experience in Python.
  • Over 3 years of experience with Unreal Engine.
  • Experience with CI/CD tools.
Good to have:
  • Understanding of multiplayer testing frameworks and load simulation tools.
Perks:
  • Remote work from any location globally, with flexible hours.
  • Benefits include paid sick leave, vacations, and holidays.
  • Work in a transparent, friendly team with no micromanagement.
  • Your creativity is valued, and your ideas will be implemented.

Job Details

We’re looking for a talented UE Tools Developer to join our team and help shape the tools development for our next-generation UE5 game. As a key member of our Tools team, you’ll be responsible for developing and maintaining automated testing frameworks, engine tools, and plugins to ensure smooth gameplay and a scalable, high-quality gaming experience. We'd love to hear from you if you have a passion for gaming, strong technical skills, and a keen eye for detail.

Responsibilities:
  • Provide technical support for teams using the tools and ensure seamless integration into development workflows.
  • Optimize and refactor existing tools to improve performance, stability, and scalability.
  • Simulate high-concurrency scenarios typical of multiplayer games.
  • Identify opportunities for innovation in automation tools and testing practices.
  • Work closely with cross-functional teams including developers, Automation QA, designers, and creators.
Requirements:
  • 3+ years of professional experience in C++.
  • 1+ years of hands-on development experience in Python.
  • Over 3 years of experience with Unreal Engine, including:
    • Proficient use of Unreal Blueprints.
    • Extensive work with various UE toolkits.
  • Experience with CI/CD tools like TeamCity, Jenkins, or GitHub Actions.
  • Application monitoring software like Sentry, New Relic, and Better Stack.
Nice to have
  • Understanding of multiplayer testing frameworks and load simulation tools (e.g., Unreal Engine Performance and Profiling tools, NVIDIA CUDA Profiling Tools).
Working conditions:
  • Remote work from any location globally, with flexible hours.
  • 8-hour workday tailored to your personal routine.
  • Salary based on experience, with regular reviews to stay competitive.
  • Benefits include paid sick leave, vacations, and holidays.
  • Work in a transparent, friendly team with no micromanagement.
  • Your creativity is valued, and your ideas will be implemented in our collaborative environment.

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