Computer Graphics Generalist

8 Months ago • All levels

Job Summary

Job Description

Computer Graphics Generalist with proficiency in Maya, Houdini, Nuke, ZBrush, Substance Painter, and collaborative skills.
Must have:
  • Modeling/Sculpting
  • Texturing/Shading
  • Industry Standard Software
  • Team Collaboration
Good to have:
  • Rigging/Animation
  • Visual Effects
  • Lighting/Compositing
  • Python Programming
Perks:
  • Visa Support
  • On-site Role

Job Details

About the job

Company Description

We provide 3D computer-generated graphics (3DCG) for various types of media, including movies, advertisements, TV series, and video games. Based in Tokyo.


Role Description

This is a full-time on-site role for a Computer Graphics Generalist or Artist at KORAT Inc. in Tokyo, Japan.


Qualifications

  • Candidates of any nationality currently residing in Japan (Visa support available for full-time positions)
  • Proficiency in Japanese (N2 level or higher preferred)
  • Experience in one or more of the following areas: Modeling, Sculpting, Texturing, Shading, Rigging, Animation, Visual Effects, Lighting/Compositing, and/or Look Development
  • Proficient in industry-standard software and tools, such as Maya, Houdini, Nuke, Motion Builder, ZBrush, Substance Painter, etc. (Experience with Python or other programming languages is a plus)
  • Strong ability to work collaboratively within a team
  • Excellent problem-solving skills

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About The Company

We're a VFX studio based in Tokyo.


Direction/Model/Rig/Animation/Lights&Composite/VFX

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