Level Designer

1 Week ago • 3 Years + • Level Design

Job Summary

Job Description

Tripledot Studios is seeking a creative Level Designer to join their team and work on successful casual puzzle titles. The role involves crafting, designing, and analyzing levels for existing and future puzzle games, contributing to their continued success. Responsibilities include creating engaging and challenging levels that align with core gameplay loops, player expectations, and monetization strategies, designing new mechanics, evaluating player data for optimization, and collaborating with developers. The ideal candidate will have at least 3 years of experience as a level designer, proficiency in Unity3D level editors, a deep understanding of game design principles, and strong analytical and problem-solving skills.
Must have:
  • 3+ years of experience as a level designer
  • Proficient in Unity3D level editors
  • Understanding of game design principles
  • Strong creative and problem-solving skills
  • Advanced analytical skills
Good to have:
  • Level design in Match-3 or puzzle genres
  • Experience with liveops/A/B testing
  • Familiarity with Figma
  • Experience on successful casual/AAA titles

Job Details

Level Designer

Department: Game Design

Employment Type: Permanent - Full Time

Location: Berlin, DE



Description

Tripledot Studios is on track to become one of the largest independent mobile games companies in the world.

We are a multi-award-winning organisation, and following our recent acquisition announcement, we’re preparing to grow into a global 2,500+ strong team across 12 studios.

Our expanded portfolio is set to include some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users.

Tripledot’s guiding principle remains the same: when people love what they do, what they do will be loved by others.

We’re building a company we’re proud of – one filled with driven, incredibly smart & detail orientated people, who LOVE making games.

Our ambition is to become the most successful games company in the world, and we’re just getting started.

Take a look at our games: iOS Store + Google Play

Lion Studios

Lion Studios is a mobile games publisher that works with mobile developers to get their games discovered by players around the world. Headquartered in San Francisco, Lion Studios’ creative and strategy teams utilize their expertise to help game developers break through the noise and grow their businesses.  Since launching in 2018, Lion Studios has driven 90% of its games to the Top 10 in the App Store and Google Play and helped drive 16 games to #1 in the US App Store’s Top Free chart. 


Role Overview

We're seeking a creative level designer to join our team and work on our successful casual puzzle titles. As a level designer, you'll have the exciting opportunity to craft, design, and analyze levels for our existing and future puzzle games, contributing to their continued success.

The Impact You’ll Make:
  • Craft engaging, challenging, and fun levels that align with core gameplay loops, player expectations and monetization strategies.
  • Design new mechanics that enhance depth and progression while fitting seamlessly into the game’s design approach.
  • Evaluate player data, identify trends, and optimize level funnels for retention and monetization.
  • Collaborate cross-functionally with developers to align level design with overall product goals.
  • Keep an eye on top-performing games to understand market trends and extract insights.


Required Skills, Knowledge and Expertise

  • At least 3+ years of experience as a level designer, or in a similar field.
  • Proficient in using Unity3D level editors, and tools.
  • Deep understanding of game design principles, mechanics, and monetization, particularly in the puzzle genre.
  • Strong creative and problem-solving skills, with the ability to collaborate and communicate effectively with cross-functional stakeholders to align design with the product vision.
  • Advanced analytical skills, ability to spot patterns and trends
  • Experience with balancing levels and funnel optimization
Preferred Qualifications:
  • Level design experience in Match-3 or similar puzzle genres is a huge plus
  • Experience with liveops, A/B testing, or data-informed iteration cycles.
  • Familiarity with Figma or similar visual collaboration software for mock-ups
  • Track record of publishing/working on successful hypercasual, casual, or AAA titles

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