The role involves independently completing the entire process of designing, writing, and implementing story content, including character design, main storylines, character backstories, and event narratives. Responsibilities also include packaging in-game systems, gameplay, and event copy in line with the existing worldview, creating an immersive atmosphere for in-game scenes and props, enhancing the world's immersion. In addition, the role requires providing reasonable requirements for art resources, program functions, and performance storyboards based on the story performance, and managing the entire task flow.