Come join Nightdive Studios, the developer behind classic games including System Shock, Turok, and The Thing: Remastered. We are looking for talented individuals to grow our team.
We are looking for a Generalist, rather than a specialist to fill this role.
We are seeking a versatile artist who thrives in a dynamic studio environment where switching between diverse tasks is the norm. Ideal candidates will be adept at managing a variety of responsibilities, ranging from modeling and texturing to tech art and animation. On any given day, you might find yourself creating pre-rendered sprites from 3D models, adopting an early 2000s diffuse-only style, or employing techniques characteristic of early Xbox 360/PS3 era games, complete with normal maps and shaders. A significant part of your role will involve crafting handpainted textures from scratch, catering to varying project styles with minimal photosourcing.
If you are excited by these challenges and eager to bring versatility and creativity to our team, we encourage you to apply!
ESSENTIAL DUTIES AND RESPONSIBILITIES:
Preferred Qualifications
This role reports directly to the Art Director.
Compensation: $50k - $60k depending on experience