Gameplay Animator - Istanbul

1 Year ago • All levels • Animation

Job Summary

Job Description

Gameplay Animator for Project 007, creating fluid animations with a strong feel, bringing imaginative characters to life, and collaborating with the team to achieve the creative vision.
Must have:
  • Animation Experience
  • Keyframe Animation
  • Team Collaboration
  • English Fluency
Good to have:
  • Motion Capture
  • Game Development
  • Industry Experience
  • Creative Vision
Perks:
  • Hybrid Work
  • Award-Winning Studio

Job Details

IO Interactive is currently looking for Gameplay Animators to join the Istanbul office & Project 007, a brand-new James Bond video game to be developed and published by IOI. Featuring a wholly original Bond story, players will step into the shoes of the world's favourite Secret Agent to earn their 00 status in the very first James Bond origin story.

As an integral part of the team, you will collaborate with directors, leads and other team members to achieve the creative vision of the project at the highest level of design. Your goal is to continuously set new levels for visuals in our 007 game, and push to the highest standard of the industry, together with your team.

This opportunity offers a hybrid work environment in our Istanbul office, available to individuals at all levels of seniority.

 We are aiming for all new hires to start in May, to fully align with our project timelines and team dynamics.


What you will do:

  • Work alongside the animation team and create animations that fits the style and vision laid out by the directors.
  • Create an experience which is fluid and has a great feel on the sticks.
  • Bring vision into imaginative motion through keyframe.
  • Bring memorable and imaginative characters to life through animation.
  • Work closely with other animators to support a courageous and constructive culture.

 

    Who you are:

    • Whether you're a seasoned pro or a rising talent, we welcome all levels.
    • Fluency in English
    • A team player, who sees the value in a supportive and constructive culture, and actively strives to contribute to it.
    • Someone who can create benchmark animations.
    • Someone who can craft animations without solely relying on Motion Capture.


    Who we are:

    IO Interactive is an independent videogame development and publishing company with studios in Copenhagen, Malmö, Barcelona, Istanbul and Brighton. As the creative force behind some of the most talked-about multiplatform video games in the last decade, we are committed to creating unforgettable characters and experiences – all powered by our award-winning, proprietary Glacier technology.

    We know that to achieve those goals, we need courage, talented people and a great working environment – and we do our utmost to have all of that. Across our multiple studios, we’re working on several projects. Crucially though, we’re all one team. We value the work and impact that each person brings to the table and we actively encourage new ideas, whilst listening to your insights along the way.

    We have a dedicated team of People Managers, who look after you as an individual and as an employee. With more than 40 nationalities, we know that everyone is different and we are proud to have a reputation for being a friendly workplace with highly-talent people.

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    About The Company

    IO Interactive is an independent video game development and publishing company with studios in Copenhagen, Malmö, Barcelona, Brighton and Istanbul. As the creative force behind some of the most talked-about multiplatform video games in the last decade, we are dedicated to creating unforgettable characters and experiences – all powered by our award-winning proprietary Glacier technology.

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