In-development Realistic 3A Action Game - Lead Combat / Combat Director (Shenzhen)
TiMi Studio Group
Job Summary
This role is for a Lead Combat/Combat Director for an in-development realistic 3A action game. Responsibilities include building the core combat framework, designing and developing hero gameplay, visuals, and skills, and ensuring a smooth 3D control experience. Candidates should have over 8 years of game planning experience, with at least 5 years in ARPG, MOBA, or action MMO combat/character modules, strong sensitivity to hero performance, and proficiency in UE5.
Must Have
- Build core combat framework for 3D melee games.
- Design and develop hero gameplay, visuals, and skills.
- Ensure quality of hero animations, effects, and audio.
- Optimize hero 3C operation feel and feedback in 3D.
- Over 8 years of game planning experience.
- Over 5 years in ARPG, MOBA, or action MMO combat/character modules.
- High sensitivity to hero actions and performance.
- Ability to develop methodologies and design game theory frameworks.
- Over 300 hours playing search-and-destroy games.
- Proficiency in UE5 and strong hands-on ability.
Perks & Benefits
- Fair and inclusive work environment
- Supportive and inspiring atmosphere
- Opportunity for personal and collective development
Job Description
Business Introduction
Timi Studio Group is a game research, development, and operations team under Tencent Games. Upholding the vision of enhancing the entertainment quality for global players, Timi has diligently cultivated various game sub-segments, establishing leading core R&D capabilities both domestically and globally.
Since its establishment in 2008, Timi has continuously launched multiple popular products, covering various categories such as multiplayer competitive, RPG, shooting, racing, strategy, and casual games, with rich cross-platform development experience. Its works include well-known games like "Honor of Kings," "QQ Speed," "CrossFire: King of Gunfire," "Call of Duty Mobile," "Tiantiantian Xiaoxiaole," "Return to Empire," "Pokémon UNITE," and "Metal Slug: Awakening," providing excellent game entertainment experiences for hundreds of millions of users worldwide.
While expanding its categories, Timi is also committed to exploring the social value of games through cultural and creative practices and esports exploration, empowering games and transmitting positive energy to more players.
Job Responsibilities
1. Responsible for building the core combat framework of the game and perfecting the game theory system for 3D melee games.
2. Responsible for the design and development of hero gameplay, visuals, and skills within the game, while controlling the quality and clarity of hero animations, effects, and audio.
3. Grasp the operational feel and feedback experience of hero 3C, ensuring the player's control experience in a 3D perspective.
Job Requirements
1. Over 8 years of game planning experience, with over 5 years of combat/character module experience in ARPG, MOBA, or action MMO games.
2. High sensitivity to hero actions and performance, capable of continuous refinement and optimization of the experience.
3. Possess the ability to accumulate methodologies and design game theory frameworks, capable of abstracting game theory models for mainstream PVP games.
4. At least 300+ hours of experience playing search-and-destroy type games, with a thorough understanding of the core points of such gameplay.
5. Proficient in using UE5 and possessing strong hands-on ability.
Tencent is Committed to Providing Equal Employment Opportunities
At Tencent, we always adhere to the principle of equal employment opportunities and are committed to creating a fair and inclusive work environment for every employee. We firmly believe that diverse voices can inspire infinite innovation, driving us to provide better services for users and society. We carefully foster a supportive and encouraging atmosphere, helping every employee find their own stage to achieve personal and common development goals.