TiMi Studio Group, a game development and operations team under Tencent Games. Upholding the vision of enhancing the entertainment quality for global players, TiMi has diligently cultivated various game segments, establishing leading core R&D capabilities both domestically and globally. Since its establishment in 2008, TiMi has continuously launched multiple popular products, covering various categories such as multiplayer competitive, RPG, shooting, racing, strategy, and casual games, with rich cross-platform development experience. Its works include well-known games like 'Honor of Kings', 'QQ Speed', 'CrossFire: King of Shooter', 'Call of Duty Mobile', 'TiMi Entertainment', 'Return to Empire', 'Pokémon UNITE', and 'Metal Slug: Awakening', providing excellent game entertainment experiences for hundreds of millions of users worldwide. While expanding its categories, TiMi is also committed to exploring the social value of games through cultural and creative practices and esports exploration, empowering games and transmitting positive energy to more players.
1. Responsible for building the game's core combat framework and perfecting the combat system for 3D melee games;
2. Responsible for the design and development of in-game hero gameplay, appearance, and skills, while controlling the quality and clarity of hero animations, special effects, and audio;
3. Grasp the operational feel and feedback experience of hero 3C (Character, Camera, Control), ensuring the player's control experience in a 3D perspective;
1. Possess over 5 years of game planning experience, with over 3 years of combat/character module work experience in ARPG, MOBA, or action MMO games;
2. Highly sensitive to hero actions and performance, capable of continuously refining and optimizing the experience;
3. Possess the ability to accumulate methodologies and design combat frameworks, capable of abstracting combat models for mainstream PVP games;
4. Have at least 300+ hours of experience playing 'search, fight, retreat' (survival/battle royale-like) games, and a thorough understanding of the core points of such gameplay;
5. Proficient in using UE5, with strong hands-on abilities.
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