Senior Combat Planner for 3A Realistic Action Game in Development (Shenzhen)

6 Minutes ago • 5 Years +
Combat Design

Job Description

TiMi Studio Group, a Tencent Games team, is seeking a Senior Combat Planner for a new 3A realistic action game in Shenzhen. The role involves building the core combat framework for 3D melee games, designing hero gameplay, appearance, and skills, and ensuring quality of animations, effects, and audio. The planner will also focus on hero 3C operational feel and player control experience in 3D.
Must Have:
  • Over 5 years of game planning experience
  • Over 3 years of combat/character module work experience in ARPG, MOBA, or action MMO games
  • Highly sensitive to hero actions and performance
  • Ability to accumulate methodologies and design combat frameworks
  • Capable of abstracting combat models for mainstream PVP games
  • At least 300+ hours of experience playing 'search, fight, retreat' (survival/battle royale-like) games
  • Proficient in using UE5, with strong hands-on abilities

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Business Introduction

TiMi Studio Group, a game development and operations team under Tencent Games. Upholding the vision of enhancing the entertainment quality for global players, TiMi has diligently cultivated various game segments, establishing leading core R&D capabilities both domestically and globally. Since its establishment in 2008, TiMi has continuously launched multiple popular products, covering various categories such as multiplayer competitive, RPG, shooting, racing, strategy, and casual games, with rich cross-platform development experience. Its works include well-known games like 'Honor of Kings', 'QQ Speed', 'CrossFire: King of Shooter', 'Call of Duty Mobile', 'TiMi Entertainment', 'Return to Empire', 'Pokémon UNITE', and 'Metal Slug: Awakening', providing excellent game entertainment experiences for hundreds of millions of users worldwide. While expanding its categories, TiMi is also committed to exploring the social value of games through cultural and creative practices and esports exploration, empowering games and transmitting positive energy to more players.

Job Responsibilities

1. Responsible for building the game's core combat framework and perfecting the combat system for 3D melee games;

2. Responsible for the design and development of in-game hero gameplay, appearance, and skills, while controlling the quality and clarity of hero animations, special effects, and audio;

3. Grasp the operational feel and feedback experience of hero 3C (Character, Camera, Control), ensuring the player's control experience in a 3D perspective;

Job Requirements

1. Possess over 5 years of game planning experience, with over 3 years of combat/character module work experience in ARPG, MOBA, or action MMO games;

2. Highly sensitive to hero actions and performance, capable of continuously refining and optimizing the experience;

3. Possess the ability to accumulate methodologies and design combat frameworks, capable of abstracting combat models for mainstream PVP games;

4. Have at least 300+ hours of experience playing 'search, fight, retreat' (survival/battle royale-like) games, and a thorough understanding of the core points of such gameplay;

5. Proficient in using UE5, with strong hands-on abilities.

Tencent is committed to providing equal employment opportunities. At Tencent, we always adhere to the principle of equal employment opportunities and are committed to creating a fair and inclusive work environment for every employee. We firmly believe that diverse voices can inspire infinite innovation and drive us to provide better services to users and society. We carefully create an atmosphere full of support and encouragement to help every employee find their own stage to achieve personal and common development goals.

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