Senior Concept Artist
Games talent (Staffing and recruiting)
Job Summary
We are seeking a Senior Concept Artist to join our team in developing a new RPG experience. The role involves creating designs for European medieval architecture, designing medieval armor and weapons, and producing in-game narrative art. The Senior Concept Artist will also provide visual mockups for the design and UI/UX teams and participate in planning and scheduling tasks for the concept team. A strong portfolio and experience in the game industry are essential for this role.
Must Have
- Create designs of European medieval architecture.
- Design medieval armor and weapons.
- Produce in-game narrative art.
- Provide supportive visual mockups for design and UI/UX teams.
- Participate in the planning and scheduling of tasks for the concept team
Good to Have
- At least 5 years of work experience as a concept artist in game studios.
- Solid portfolio demonstrating a strong foundation in art and design skills.
- Lead or senior concept role on at least one published PC or Console AA/AAA game.
- Sufficient experience in cross-discipline cooperation.
- A comprehensive understanding of the console/PC game development art pipeline.
- Good team player and communicator.
- A flexible and open mindset, able to quickly adapt to new ideas or approaches.
- Good time management skills and a proactive mentality.
- Sufficient knowledge of 3D software and Unreal Engine is appreciated.
- Passion for games and medieval history is a plus.
Job Description
We're looking for an experienced Senior Concept Artist to join this team in creating a new experience for RPG players. The company is working to deliver a unique first title which combines influences from multiple games.
Role responsibilities:
- Create designs of European medieval architecture.
- Design medieval armor and weapons.
- Produce in-game narrative art.
- Provide supportive visual mockups for the design and UI/UX teams.
- Participate in the planning and scheduling of tasks for the concept team
Desirable skills and knowledge:
- At least 5 years of work experience as a concept artist in game studios.
- Solid portfolio demonstrating a strong foundation in art and design skills, with an in-depth understanding of architectural design.
- Lead or senior concept role on at least one published PC or Console AA/AAA game.
- Sufficient experience in cross-discipline cooperation.
- A comprehensive understanding of the console/PC game development art pipeline and foreknowledge of the expected outcome.
- Good team player and communicator.
- A flexible and open mindset, able to quickly adapt to new ideas or approaches.
- Good time management skills and a proactive mentality.
- Sufficient knowledge of 3D software and Unreal Engine is appreciated.
- Passion for games and medieval history is a plus.
5 Skills Required For This Role
Team Management
Timeline Management
Team Player
Art Pipeline
Unreal