Senior Concept Artist

5 Months ago • 5 Years +
Concept Art

Job Description

We are seeking a Senior Concept Artist to join our team in developing a new RPG experience. The role involves creating designs for European medieval architecture, designing medieval armor and weapons, and producing in-game narrative art. The Senior Concept Artist will also provide visual mockups for the design and UI/UX teams and participate in planning and scheduling tasks for the concept team. A strong portfolio and experience in the game industry are essential for this role.
Good To Have:
  • At least 5 years of work experience as a concept artist in game studios.
  • Solid portfolio demonstrating a strong foundation in art and design skills.
  • Lead or senior concept role on at least one published PC or Console AA/AAA game.
  • Sufficient experience in cross-discipline cooperation.
  • A comprehensive understanding of the console/PC game development art pipeline.
  • Good team player and communicator.
  • A flexible and open mindset, able to quickly adapt to new ideas or approaches.
  • Good time management skills and a proactive mentality.
  • Sufficient knowledge of 3D software and Unreal Engine is appreciated.
  • Passion for games and medieval history is a plus.
Must Have:
  • Create designs of European medieval architecture.
  • Design medieval armor and weapons.
  • Produce in-game narrative art.
  • Provide supportive visual mockups for design and UI/UX teams.
  • Participate in the planning and scheduling of tasks for the concept team

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 We're looking for an experienced Senior Concept Artist to join this team in creating a new experience for RPG players. The company is working to deliver a unique first title which combines influences from multiple games. Role responsibilities:
  • Create designs of European medieval architecture.
  • Design medieval armor and weapons.
  • Produce in-game narrative art.
  • Provide supportive visual mockups for the design and UI/UX teams.
  • Participate in the planning and scheduling of tasks for the concept team
 
Desirable skills and knowledge:
  • At least 5 years of work experience as a concept artist in game studios.
  • Solid portfolio demonstrating a strong foundation in art and design skills, with an in-depth understanding of architectural design.
  • Lead or senior concept role on at least one published PC or Console AA/AAA game.
  • Sufficient experience in cross-discipline cooperation.
  • A comprehensive understanding of the console/PC game development art pipeline and foreknowledge of the expected outcome.
  • Good team player and communicator.
  • A flexible and open mindset, able to quickly adapt to new ideas or approaches.
  • Good time management skills and a proactive mentality.
  • Sufficient knowledge of 3D software and Unreal Engine is appreciated.
  • Passion for games and medieval history is a plus.
 

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