Senior Level Designer

1 Month ago • All levels

Job Summary

Job Description

Homa, a global mobile game developer and publisher, is seeking a Senior Level Designer to craft engaging levels for their hit casual game, All in Hole. The Senior Level Designer will report to the Design Director and collaborate cross-functionally. Key responsibilities include designing and building maps, balancing difficulty, creating gameplay loops, developing new in-level mechanics, analyzing player data, pushing level packs, building reusable core maps, and organizing playtests. This role is crucial in shaping player progression, engagement, and monetization within the game.
Must have:
  • Design and build maps using in-house level editor.
  • Balance difficulty, pacing, and engagement across levels.
  • Develop new in-level mechanics to improve gameplay.
  • Analyze player data to refine level performance.

Job Details

Homa is a global mobile game developer and publisher with a portfolio of over 80 mobile games and 1.8B downloads. We combine cutting-edge technology with a passion for games to produce hits with franchise potential, empowering creators to thrive in the global gaming landscape. Through Homa Lab, its proprietary gaming technology platform, Homa provides game developers worldwide with market knowledge, data-driven tools, game tech, and insights to transform creative ideas into commercial hits.

Since our inception, we have raised $165 million in total from prominent investors, including Headline, Northzone, Eurazeo, Singular, Quadrille Capital, Fabric Ventures, and Bpifrance. We have also received support from renowned business angels, such as the founders of King, Sorare, and Spotify. But what truly sets Homa apart is our team.

We are a diverse group of individuals from different backgrounds, countries, and cultures, all driven by a shared passion for taking over the gaming industry. Our team is rapidly growing, attracting industry veterans eager to help us deliver the next generation of Homa’s games.

Joining Homa means becoming part of a dedicated team creating innovative and high-performing games for players worldwide. If you're ready to take your career to the next level and make a real impact in the gaming industry, then Homa is the perfect place for you. Join us and let's create the future of gaming together!

Role & Mission – What You’ll Do 🚀

We are looking for a Senior Level Designer to join our team and craft engaging, high-performing levels for our hit casual game All in Hole. Reporting to the Design Director, and working cross-functionally, you will play a key role in shaping player progression, engagement, and monetization. Your key responsabilities:

  • Design & build – Create maps, patterns, and grids using our in-house level editor.
  • Player progression – Balance difficulty, pacing, and engagement across levels.
  • Gameplay loops – Build engaging micro & macro player loops to create an ideal progression.
  • Innovation – Develop new in-level mechanics and improve core gameplay loops.
  • Data-driven optimization – Analyze player data to refine level performance.
  • Live operations – Push level packs that outperform engagement and monetization targets.
  • Scalability – Build reusable core maps to expand and deepen our level roster.
  • Playtesting & feedback – Organize playtests and iterate on level design based on insights.

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About The Company

Homa is a gaming technology lab that gives game creators the data-driven tools and human expertise needed to turn their creative ideas intro commercial hits. The technology we create is used by game creators around the world to create games that hit players' sweet spot, and the commercial jackpot. We’re building a modern workplace with a remote-friendly way of working.

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