Software Engineer in Test Co-op/Internship - Summer 2025 (BioWare QV)

8 Hours ago • All levels
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About the job

SummaryBy Outscal

BioWare is seeking a Software Engineer Co-op to join their Quality Verification team. Responsibilities include implementing and expanding tools, automation, and systems to support game development. Experience with AI frameworks, Object-Oriented Programming, and C#/.NET, Python, or C++ is required.

At BioWare, our mission is to create worlds of adventure, conflict, and companionship that inspire you to become the hero of your story. Our teams inspire creativity using tech and tools and work with thousands of developers across EA’s network of studios. We are passionate about games and their potential as a creative medium to reach and inspire people through emotion, artistry, and engaging storytelling. If you share this passion, this is an amazing opportunity to help shape the next generation of gaming.

We’re looking for a Software Engineer Co-op to join our paid world-class internship experience. The start date for this opportunity is May 2025 (4-month term), you may be eligible for course credit depending on your institution. You will report to the Associate Technical Director. For more information about our Next-Gen Program, visit https://www.ea.com/careers/interns-and-university-graduates

You will work within EA’s BioWare Quality Verification Engineering organization. This work will focus on the AI and Machine Learning domain and will be the foundation for our next generation of tools and solutions for driving effectiveness and efficiencies in our QV process.

Responsibilities

  • Implement and expand tools, automation, and systems needed to support quality game development.
  • Help with the research and development of AI and machine learning participating in the technical evolution of the Quality Automation strategy.
  • Develop prototypes and proof-of-concepts, designing processes and creating system flowcharts to illustrate how the solution functions.
  • Create detailed documentation of research findings.
  • Participate in all aspects of an iterative, agile software development process, including scoping, detailed design, effort estimation, coding, debugging, maintenance and support.

Qualifications

  • Currently pursue or recently completed a BS in Computer Science/Engineering or equivalent professional experience.
  • Knowledge of Object-Oriented Programming and solid Design Patterns and other engineering best practices i.e. testing, code reviews, documentation.
  • Experience with AI frameworks such as TensorFlow or PyTorch.
  • Understanding of AI and computer vision principles, including machine learning, large language models (LLM), image processing.
  • Proficiency in programming languages such as C#/.NET, Python, C++
  • Ability to work in a collaborative team environment and communicate complex technical concepts to non-technical teams.
  • Experience with Unreal Game Engine an asset
  • Experience with Unreal Blueprint an asset
  • Experience with cloud native and container infrastructure an asset
  • Knowledge of Test-driven Development, Code Coverage and other Code Quality practices an asset

We are only considering students who will be enrolled in an accredited degree program throughout this Co-op, slated to graduate no earlier than May 2026 . You must be legally authorized to work in Canada on a full-time basis during the 4-month Co-op. Visa sponsorship is not available for this position.

Ceci ne s’applique pas au Québec.

BC COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

EA has listed the pay ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, degree type (e.g. Bachelor’s, Master’s, PhD), what stage you are in your degree journey (i.e. freshman, sophomore, etc.), qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

• British Columbia (depending on location e.g. Vancouver vs. Victoria):
º 65,000 - $70,000 CAN Salary

The pay is just one part of the overall compensation at EA. We also offer a package of benefits including 80 hours per year of sick time (prorated based on scheduled hours per week if less than full-time), 16 paid company holidays per year, medical insurance, and 401(k).

About The Company

We exist to inspire the world to play. We put our people first, and we thrive off their diversity in our innovative technology and immersive storytelling. We’re doing the work to give everyone the space to be their full selves while giving back to our community, no matter where you’re working from. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and transform the future of gaming. Join us.

Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

North Rhine-Westphalia, Germany (Hybrid)

Florida, United States (On-Site)

British Columbia, Canada (On-Site)

Washington, United States (On-Site)

California, United States (On-Site)

Bucharest, Romania (Remote)

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