VFX Artist for Unity (MID+)

enduring games

Job Summary

SMG Studio is seeking a creatively led VFX Artist for Unity (MID+) to join their team for an exciting, high-profile console title starting mid-2026. The role requires expertise in Unity Shaders, Shuriken Particle System, and C# for VFX integration. Candidates should have a strong sense of timing, a track record of VFX delivery on console or mobile platforms, and excellent communication skills to collaborate with animation, development, and art teams. This is a full-time, 24-month contract position, remote within Australia, with a focus on bringing visual flair and performance to game interactions.

Must Have

  • Creatively led VFX artist with a great sense of timing and bringing "the Juice" to game and player interactions
  • Good experience with Unity Shaders or any node based shader editing tool
  • Familiarity with Unity and the Unity Shuriken Particle System
  • A team player able to work with animation, development and art teams to get performant, and visually fun results
  • A track record of VFX delivery across console or mobile platforms
  • Working knowledge of C# for VFX integration purposes
  • Good communication skills to also articulate to developers effects and parameters required to drive them
  • Understanding of CPU and GPU performance profiling

Perks & Benefits

  • 5 weeks annual leave after 2 years (start with 4 weeks)
  • 10 days sick/carer's leave
  • Increased paid primary carer's leave from 12 weeks to 16 weeks
  • Superannuation is paid on any unpaid leave (up to 52 weeks)
  • Increased paid secondary carer's leave from 2 weeks to 4 weeks
  • Learning workshops across a variety of topics (Project Management, Resilience & Stress Management and Time Management)
  • One day a year paid charity volunteer day (One Day for Change)
  • Three additional wellness days taken as a team
  • Free counselling (Employee Assistance Program, 24 hours | 7 days)
  • Health insurance discounts from Medibank Private

Job Description

We're looking for someone to join the studio + give us the extra juice we need to polish another exciting, high profile console title.

Our games: LEGO Party!, Moving Out 1 & 2, SP!NG, No Way Home, RISK, Death Squared and more

Showreel

Role Requirements:

  • Creatively led VFX artist with a great sense of timing and bringing "the Juice" to game and player interactions
  • Good experience with Unity Shaders or any node based shader editing tool
  • Familiarity with Unity and the Unity Shuriken Particle System
  • A team player able to work with animation, development and art teams to get performant, and visually fun results
  • A track record of VFX delivery across console or mobile platforms
  • Working knowledge of C# for VFX integration purposes
  • Good communication skills to also articulate to developers effects and parameters required to drive them
  • Understanding of CPU and GPU performance profiling

Experience Level

This is always relative but we're looking for people with previous experience that can join an existing team. so mid+ applicants only please.

Where are we located?

We're a WFH studio based in the East coast of Australia (Sydney/Melbourne/Brisbane) and open to working with people anywhere in Australia. We also have people in Tasmania and South Australia.

Contract Type

  • Full-time contract for 24 months
  • Start mid 2026
  • ~37.5hrs a week
  • Remote but we do have office space in Sydney, Adelaide, Brisbane & Melbourne that can be used.

How to Apply

  • Submit a portfolio clearly demonstrating skills and experience needed.
  • You'll get an automated response and then we'll reach out for more info

Note: Currently only looking for Australian candidates. Non Australian based applications for now will not be responded too.

Perks & Benefits:

  • 5 weeks annual leave after 2 years (start with 4 weeks. This is fair work law in Australia but sometimes people dont realise). While this contract is 2 years there is a chance it will extend to a permanent position and this would kick in
  • 10 days sick/carer's leave (everyone is entitled to this by law but adding here as some countries don't have this which is silly)
  • Increased paid primary carer's leave from 12 weeks to 16 weeks
  • Superannuation is paid on any unpaid leave (up to 52 weeks)
  • Increased paid secondary carer's leave from 2 weeks to 4 weeks
  • Learning workshops across a variety of topics (Project Management, Resilience & Stress Management and Time Management)
  • One day a year paid charity volunteer day (One Day for Change)
  • Three additional wellness days taken as a team
  • Free counselling . Employee Assistance Program, 24 hours | 7 days.
  • Health insurance discounts from Medibank Private

7 Skills Required For This Role

Real Time Vfx Timeline Management Communication Team Player Unity Game Texts C#

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