Midwinter - Game Designer | Midwinter - Concepteur·rice de jeu

10 Months ago • 3 Years + • Game Design • $64,000 PA - $102,000 PA

Job Summary

Job Description

Game Designer with 3+ years experience in Unreal Engine, gameplay design, and live ops for co-op action games.
Must have:
  • Unreal Engine
  • Gameplay Design
  • Live Ops
  • Co-op Action
Good to have:
  • Competitive Games
  • Multiple Platforms
  • Established Studio
  • Gameplay Ability System
Perks:
  • Flexible Hours
  • Parental Leave

Job Details

Since several work modes are offered to all our employees (100% from home, Flex, 100% in-office), job opportunities posted here are available whether you live in Quebec or Ontario, unless indicated otherwise.

Headquartered in Montreal, Behaviour has more than 1,300 employees worldwide with studios in Toronto (Behaviour Toronto), Seattle (Midwinter Entertainment), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). This role is part of our business unit working on original games. These teams focus on the creation, development, and maintenance of Behaviour-owned IPs such as Dead by Daylight and Meet Your Maker and other unannounced titles in development.

At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law. Basically, we respect and appreciate each other no matter who we are! 

Midwinter Entertainment is a Behaviour Interactive studio. Founded as an independent game developer in 2016, Midwinter proudly joined Behaviour Interactive in 2022, and we are now working on our next unannounced title. We believe in a culture of playfulness, fearlessness, and respect, and we aspire to create a thriving community that shares in our values, both around our games and in our workplace.   

Midwinter is looking for a full-time Game Designer to join our talented team. As part of a small team, your work will directly contribute to the success of our yet-to-be-announced project.

As an experienced Game Designer, you will work in collaboration with the creative director, art, engineering, and design teams working on missions, objectives, interactive gameplay props, and bringing them all together to fit into the larger gameplay tapestry of a third-person action co-op experience.

In this role you will:

    • Build compelling game elements that keep players engaged and excited about the product; 
    • Search for solutions to address client and community feedback and stay on track (budget/scope/timeline);  
    • Provide design vision and documentation to achieve unparalleled gameplay, controls, interface, etc.;  
    • Provide time estimates, upon request;  
    • Maintain high-quality gameplay that stays within the confines of the brand and IP;  
    • Create and update game design documentation.  

What we’re looking for:

    • 3+ years of experience in the video game industry and in live ops/seasonal event design;   
    • Deep understanding of unreal engine's blueprint scripting system and experience using the Gameplay Ability System of unreal ;
    • Keep abreast of current trends in gameplay and game systems with a strong interest in competitive team games;  
    • Able to communicate knowledge and ideas such as : flowcharts, feature specs, and data reports to team members in French and English (the vast majority of contracts are in English);  
    • Involved with production, polish and launch phases of at least two published games;  
    • Experience in an established studio in the gaming industry is an asset;  
    • Experience developing on multiple platforms (consoles and PC) is an asset.  

    • Compensation:
      We know that salary is a big deal when you're looking for a new job, and we want to be upfront with you about what to expect. Keep in mind that this range is an estimate and other things like your experience, qualifications, and performance can also affect the final offer. Also please note that this range is based on Washington, and the cost of living in the area you are living in can also have an impact on the salary offered to you. If you have any questions about the base salary or the total compensation package, we will be happy to discuss it further with you in the interview process. This base pay range is for the U.S. and is not applicable to locations outside of the U.S.

      Washington base salary range:
      $64,000 - $102,000 USD

    • Base salary is only part of our total compensation, we also offer the following benefits to our permanent employees in the U.S.:
    • Insurance for you and your dependents as of your first day.
    • 5-6 weeks of vacation based on your experience in the industry, 11 federal holidays, and 10 sick days.
    • Flexible hours and no crunch time.
    • Parental leave, 18 weeks as a primary caregiver and 6 weeks as a secondary caregiver.
    • Access to our BeHappy program gives you a flexible $1000 to fit your needs.
    • 401(k) match of up to 5%
Midwinter Entertainment est un studio de Behaviour Interactive. Fondé en tant que développeur de jeux indépendant en 2016, Midwinter a fièrement rejoint Behaviour Interactive en 2022, et nous travaillons maintenant sur notre prochain titre non annoncé. Nous croyons en une culture de ludisme, d'audace et de respect, et nous aspirons à créer une communauté prospère partageant nos valeurs, aussi bien autour de nos jeux que dans notre lieu de travail.

Midwinter est à la recherche d’un.e Concepteur·rice de jeu à temps plein pour rejoindre notre talentueuse équipe. Faisant partie de notre petite équipe, votre travail contribuera directement au succès de notre prochain projet à annoncer.

En tant que Concepteur·rice de jeu expérimenté.e, vous travaillerez en collaboration avec le directeur créatif, les équipes artistiques, d'ingénierie et de conception sur les missions, objectifs, gameplay props , et les rassemblerez tous pour s'intégrer dans la grande épopée de gameplay d'une expérience d'action coopérative à la troisième personne.

Toutes nos opportunités d'emploi sont offertes aux résidents du Québec et de l'Ontario et le mode de travail est choisi par l'employé (100% télétravail, Flex. ou 100% au bureau), sauf indication contraire.

Fondé au siège à Montréal, Behaviour compte plus de 1,300 employés dans le monde à travers nos studios à Toronto (Behaviour Toronto), Seattle (Midwinter Entertainment), Rotterdam (Behaviour Rotterdam) et au Royaume-Uni (Behaviour UK-North and Behaviour UK-South). Ce rôle fait partie de notre unité d'affaire qui travaille sur nos jeux originaux. C'est équipes se concentrent sur la création, le développement et la maintenant des IPs appartenant a Behaviour, tels que Dead by Daylight et Meet Your Maker, ainsi que d'autres titres non annoncés en cours de développement.

Chez Behaviour Interactif, on croit en l’équité des chances pour tout le monde et on célèbre la diversité des personnes, des perspectives et des idées. C’est donc important pour nous de travailler avec des talents qui proviennent de tous les horizons, et ce, indépendamment de leur âge, sexe, ethnicité, couleur, origine ethnique ou nationale, religion, orientation sexuelle, identité de genre, statut familial, handicap ou toute autre caractéristique protégée par les lois applicables.

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About The Company

Behaviour Interactive is the largest Canadian gaming studio, with more than 1,300 employees worldwide. Behaviour is best known for its flagship franchise, the multiplayer survival horror game Dead by Daylight™, which has entertained over 50 million players across multiple platforms. The studio is currently expanding its portfolio of original IP with multiple projects, including the highly anticipated base building and raiding title Meet Your Maker™. Behaviour has also established itself as one of the world’s foremost providers of external development services. The company has partnered with many of the gaming industry’s leaders, including Microsoft, Sony, EA, Warner, Netflix, and Take-Two, among many others. Over 30 years, Behaviour has developed an unparalleled, award-winning culture. The company was named one of the Best Places To Work in Canada by GamesIndustry.biz, and has been recognized with Deloitte Canada’s Enterprise Fast 15 and Best Managed Company awards. Headquartered in Montreal, Behaviour has expanded its global presence with studios in Toronto (Behaviour Toronto), Seattle (Midwinter Entertainment), and the United Kingdom (Behaviour UK – North and Behaviour UK – South) and in Rotterdam (Behaviour Rotterdam). For more information, visit www.bhvr.com.

 

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