Senior Audio Programmer

7 Months ago • 5 Years +

About the job

We are looking for an experienced Senior Audio Programmer to join our development team for  Crysis 4 (Working Title).

Relocation & Remote Work
 
For this position, you have one of the following options:
 
1. Come to our modern headquarters in Frankfurt and receive an attractive relocation package and have access to all of our benefits.
 
2. If you are already living in one of the following countries, we are able to offer you a permanent work contract and allow you to work remotely as an employee from there. 
 
Germany
Sweden
United Kingdom
Spain
Poland
Austria
 
3. If you are interested in full-time remote work in any other country (max. +/- 2 hours CET), we can offer you a freelance contract arrangement.
 

Responsibilities

    • Develop both systemic, high level features as well as specific low level tech.
    • Develop audio tools in collaboration with Audio Designers and Programmers.
    • Design, implement, and iterate on new and existing audio systems, tools and DSPs.
    • Work in C++ with our in-house Engine and third party APIs on multiple projects.
    • Advise, review and help making tech reusable for multiple projects and platforms.
    • Work in close collaboration with other programmers, designers, artists and testers to craft high quality, scalable solutions.

Requirements

    • 5+ years of experience in the game industry, actively coding audio related software.
    • A strong passion for digital Audio in dynamic simulations(Games, or others) and intrinsic motivation to always stay up to date with the industry and latest tech.
    • Good experience with C++ and writing maintainable, platform independent code.
    • A good grasp on the physical foundations of Sound and Acoustics and how they translate to a digital environment.
    • Strong ability to give feedback and guide Junior & Regular Audio Programmers.
    • Experience with the low-level workings of Wwise, Fmod and JUCE.
    • Good experience in debugging audio applications and algorithms from high level features to specific DSP routines.
    • Background or strong interest in mathematical foundations of sound and DSP and their algorithmic implementations.
    • Experience with Performance-implications of new and existing features in a multithreaded/multiplatform production environment.
    • Some Experience and understanding for Designer's approaches and requirements in Engines, Middlewares and DAWs.
What you can expect from us

Career Path 
Your professional development is important to us, so we have laid out a career plan to help you progress towards your goals and objectives. 
 
Company Apartment 
To help you get settled, we provide you with a fully furnished company apartment during your first three months in Frankfurt.* 
 
Relocation Support 
We offer a relocation budget and full coverage of flights to Frankfurt for you and your family. 
You can expect extensive assistance with visa, work permits, and communication with authorities during the relocation process, as well as help settling into Germany (e.g. setting up appointments with banks, government agencies, schools, landlords, finding apartments etc.).* 
            
Public Transport Pass 
Discover Frankfurt by bus, tram and metro – free of charge.* 
 
Gym Card 
A healthy body is a healthy mind. We offer a membership at the premium gym chain Fitness First in Germany. Work out, join group fitness classes, or relax in the wellness facilities.
 
International Environment 
We truly embody diversity at Crytek. With employees from over 42 different countries, we define ourselves by our cultural diversity. 
 
German Classes 
Understanding the local culture will make your stay abroad more enjoyable, and Crytek supports that by offering German language courses for you and your family. 
  
Events
Join us on our exciting company events, including new starter breakfasts, summer and winter parties, our annual trip to Gamescom in Cologne, and many more!* 
We are all gamers: stay connected and play games with your colleagues at our remote gaming parties.
 
Vacation Days 
At our Frankfurt office you can enjoy 24 days of vacation per year, and every 2 years you get 1 more (up to a maximum of 28 days). You will also have on average 10 public holidays on top of the days you take off.
If you are working from another country, local standards apply.
 
  
*only applicable to employees in Frankfurt.

About The Company

Crytek is an independent videogame developer, publisher, and technology provider dedicated to pushing the boundaries of gaming with its cutting-edge 3D game development solution CRYENGINE. With headquarters in Frankfurt am Main (Germany) and studios in Kiev (Ukraine), and Istanbul (Turkey), Crytek has created multiple award-winning titles, including the original Far Cry, the Crysis series, Ryse: Son of Rome, Warface, The Climb, Robinson: The Journey and Hunt: Showdown. Crytek delivers fun and innovative gaming experiences for PC, consoles, and VR and continues to grow its reach in the games-as-a-service market. Every Crytek game is created with CRYENGINE, which can be used by anyone to create games.


For more information visit www.crytek.com - www.cryengine.com and www.huntshowdown.com

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