Senior Game Designer

1 Month ago • 4-8 Years • Game Design

About the job

Job Description

Miniclip seeks a Senior Game Designer to craft engaging mission gameplay experiences for mobile games. You'll design and implement features, collaborate cross-discipline, and analyze data to optimize player engagement and monetization. Experience with free-to-play mobile game design, game economy systems, and user experience is crucial.
Must have:
  • Gameplay Design
  • Monetization Systems
  • Mobile Games
  • Game Economy
Good to have:
  • Unity Engine
  • Game Analytics
  • User Experience
  • Live Operations
Perks:
  • Global Company
  • Game Development
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Job Description 

Miniclip is looking for a Senior Game Designer to join our Lisbon (PT) Studio. This is an exciting role working with a leading digital games and entertainment company.

 

What will you be doing at Miniclip?

  • Design and craft mission gameplay experiences and game features that deliver strong player engagement, retention, and monetization.
  • Take ownership of mission gameplay design and implementation, collaborating cross-discipline to create new and exciting scenarios and moment-to-moment gameplay.
  • Participate as a key member of the product team across the product life-cycle, working on games in production, and live titles, owning and creating high-impact gameplay content updates for our existing portfolio of games.
  • Plan and execute mission designs within Unity using our proprietary tools and editors, from inception to finished product.
  • Review and iterate gameplay designs and mission implementation both during production and post-release, incorporating feedback from key stakeholders and directing mission changes to balance game content based on analytics data.
  • Help identify and deconstruct new markets and opportunities, expanding the portfolio of the company and staying at the cutting edge of the mobile gaming industry.

 

How will you work with the team?

  • Collaborate across the team to expand and iterate internal tools used for mission and gameplay implementation.
  • Present and articulate your designs across the team, upholding and championing the game vision and core pillars.
  • Support the team with subject-matter expertise on mobile & social game design.

 

What are we looking for?

  • Extensive experience of gameplay and systems design, monetisation, and live ops on freemium mobile games.
  • An excellent knowledge and understanding of gameplay design, complex game economy systems with multiple currencies, and progression systems.
  • Experience across the product life-cycle, from prototyping, through production, to updating a live free-to-play game.
  • Strong knowledge of the mobile & social game space, with an exceptional understanding of current design techniques to deliver excellent engagement, retention, and monetisation.
  • Understanding of and experience with reviewing game analytics, developing insights based on data to make better informed design decisions.
  • Strong grasp of mobile user-experience design, and ability to consider & empathise with many different types of players.
  • Creative problem solver, with proven ability to create compelling gameplay. 
  • Relentlessly self-critical: always sees the pros and cons of each approach, and works tirelessly to improve design solutions. Prolific with high-quality, well-thought-through proposals.

 

About Miniclip

Miniclip is a global leader in digital games and one of the world's biggest developers and publishers of mobile games, with a mission of unleashing the gamer in everyone. It distributes highly engaging games to a global audience of over 400 million monthly and 65 million daily active users across mobile, PC, console, social, and online platforms. Operating in 12 countries, Miniclip develops and launches games in multiple categories across its 20 studios. 

Founded in 2001 with an internationally recognised brand name, Miniclip has successfully grown a global audience across 195 countries and six continents. It has a unique understanding of the digital games space, developing and distributing a strong portfolio of over 60 high-quality mobile games globally. 

To date, Miniclip’s studios and companies, which have generated more than 10 billion downloads, include the following digital games: 8 Ball Pool™, Subway Surfers™, Golf Battle™, Football Strike™, Carrom Pool™, OSM - Online Soccer Manager™, Football Rivals ™, Pure Sniper ™, Puzzle Page ™, Head Ball 2™, Motorsport Manager™, Darts of Fury™, Ultimate Golf™, Mini Football ™, Triple Match 3D ™, Agar.io™, and PowerWash Simulator ™. 

For more information, visit 

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About The Company

Miniclip is a global leader in digital games with a mission of ‘unleashing the gamer in everyone’. We develop, publish, and distribute highly engaging games to an audience of over 400 million monthly active users across mobile, social and online platforms. We operate in 10 countries, with a global workforce of over 1000 people across 16 locations.

Founded in 2001, the Company has successfully grown a huge global audience in over 195 countries and across six continents. We have a unique understanding of the digital games space and have developed a strong portfolio of over 60 high-quality mobile games, extensive worldwide distribution, and an internationally recognised brand name. To date, Miniclip's digital games, which also include the franchises 8 Ball Pool™, Subway Surfers™, Golf Battle™, Football Strike™, Carrom Pool™, and Agar.io™ have generated more than 7 billion downloads. Miniclip has more than 70 million daily active players reaching people across the world in the pursuit of ‘unleashing the gamer in everyone’.

In the past three years, as part of our ambitious growth plans, Miniclip has been delighted to welcome the teams from Playsport (famous for Motorsport Manager), Yakuto (creators of Darts of Fury), Masomo (home of Head Ball 2), Ilyon (designers of Bubble Shooter), Eight Pixels Square (Sniper Strike) operating as Miniclip Derby, Gamebasics (creators of OSM Online Soccer Manager) now operating as Miniclip Netherlands, Green Horse Games (home of Football Rivals), Supersonic Software Ltd., trading as Puzzling.com (the team behind the highly successful Puzzle Page and Picture Cross), and most recently Sybo (famous for Subway Surfers).

For more information, visit https://miniclip.com/

Genoa, Liguria, Italy (On-Site)

London, England, United Kingdom (On-Site)

Lisbon, Lisbon, Portugal (Hybrid)

Genoa, Liguria, Italy (On-Site)

Lisbon, Lisbon, Portugal (On-Site)

Lisbon, Lisbon, Portugal (On-Site)

Lisbon, Lisbon, Portugal (Hybrid)

Lisbon, Lisbon, Portugal (Hybrid)

Netherlands (On-Site)

Netherlands (On-Site)

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