Senior Pipeline Developer (Houdini)

4 Months ago • 8 Years + • Technical Art

Job Summary

Job Description

Experienced Houdini Pipeline Developer sought to build a robust pipeline for lookdev, lighting, CFX, and FX using USD and Solaris. Ideal candidate will have a strong understanding of object-oriented programming, Python, and artist-friendly workflow design, with hands-on experience in OpenUSD, Solaris, and PDG/TOPS.
Must have:
  • Houdini Pipeline
  • Python Coding
  • OpenUSD/Solaris
  • Workflow Design
Good to have:
  • PDG/TOPS
  • FX Artist
  • Unit Testing
  • Git Experience
Perks:
  • Netflix Investment
  • Global Studios

Job Details

The Houdini Pipeline Developer collaborates with Pipeline Leads to build a Houdini pipeline that spans lookdev, lighting, CFX, and FX, using USD and Solaris as a backbone. They leverage their production experience to create intuitive and self-documenting workflows that can be quickly adopted by users of differing skill levels, and which can operate efficiently on scenes of extreme scale and complexity.

Key Responsibilities

    • Solve complex problems in the domain of Houdini pipeline workflows
    • Write high quality Python code that is easy to maintain and is well-tested 
    • Communicate with artists to identify areas of inefficiency and help gather their requirements
    • Contribute to technical briefs and user documentation

Qualifications

    • Passion for staying on top of latest features in Houdini
    • 8+ years experience writing Houdini pipeline code using python
    • Strong written and verbal communication skills
    • Demonstrated talent for designing intuitive, artist-friendly workflows without sacrificing functionality
    • Understanding of object-oriented programming patterns
    • Comfortable with git and unit testing
    • Desire to probe and understand the inner workings of complex systems
    • Background as an FX artist using Houdini in production preferred
    • Hands-on experience with OpenUSD / Solaris a plus
    • Experience with PDG / TOPs preferred
About Us
Scanline VFX is an award-winning leader in the visual effects industry with 7 studios worldwide, including London, Los Angeles, Montreal, Munich, Seoul, Stuttgart, and Vancouver. Since our beginning in 1989, we strive to set the highest standard of quality in everything we do. Through innovation, we generate solutions for our clients and raise the bar — both within our workplace and throughout our industry.

We look for explorers, people who are willing to go to new places and are open to testing, learning and iterating as they go. We believe great ideas come from everyone, so we actively encourage team members to ask questions and present their ideas.

Eyeline Studios
Eyeline Studios, our virtual production division, is rethinking the future of real-time filmmaking by providing content creators with unmatched flexibility. Learn more.

Powered by Netflix
Netflix’s investment in our pipeline, infrastructure, and workforce allows us to continue to push the boundaries of what is possible in visual effects. In addition to working on projects for Netflix, we continue to work with a variety of long-standing and new clients.

Come as you are
We are committed to ensuring fair and equal treatment of your application. When you apply for a role with us, you will receive consideration based solely on your qualifications.

Similar Jobs

Scanline VFX - Senior Pipeline Developer (Houdini)

Scanline VFX

Toronto, Ontario, Canada (Remote)
4 Months ago
Thatgamecompany - Engine UI Programmer

Thatgamecompany

United States (Remote)
5 Months ago
Scanline VFX - Pipeline Developer (Nuke)

Scanline VFX

Seoul, South Korea (Remote)
4 Months ago
BlueJeans - Lead Software Engineer - Windows App Development

BlueJeans

Bengaluru, Karnataka, India (On-Site)
4 Months ago
Thatgamecompany - Engine UI Programmer

Thatgamecompany

Canada (Remote)
4 Days ago
Technicon Design - Technical Visualisation Artist

Technicon Design

Västra Götaland County, Sweden (On-Site)
6 Months ago
Build A Rocket Boy - Senior VFX Artist

Build A Rocket Boy

(Remote)
2 Weeks ago
CD PROJEKT RED - Lead Technical Artist

CD PROJEKT RED

Warsaw, Masovian Voivodeship, Poland (On-Site)
1 Week ago
Scanline VFX - FX Artist

Scanline VFX

Seoul, South Korea (On-Site)
7 Months ago
Scopely - Lead Producer, Art Outsourcing

Scopely

Mexico City, Mexico City, Mexico (Hybrid)
1 Month ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Scanline VFX - Senior Pipeline Developer (Maya)

Scanline VFX

Los Angeles, California, United States (Remote)
4 Months ago
Scanline VFX - Senior Pipeline Developer (Maya)

Scanline VFX

Mumbai, Maharashtra, India (Remote)
4 Months ago
Scanline VFX - Pipeline Developer (Nuke)

Scanline VFX

Seoul, South Korea (Remote)
4 Months ago
OUTFIT7 - Game Developer (C++ or Unity)

OUTFIT7

Ljubljana, Ljubljana, Slovenia (Hybrid)
3 Months ago
Rockstar Games - Associate Designer: Missions

Rockstar Games

Carlsbad, California, United States (On-Site)
1 Week ago
The Walt Disney Company - Lead Machine Learning Engineer

The Walt Disney Company

New York, New York, United States (On-Site)
2 Weeks ago
Paxie Games - Sr. Game Developer

Paxie Games

Göztepe, İstanbul, Türkiye (On-Site)
3 Months ago
Scanline VFX - Senior Pipeline Developer (Houdini)

Scanline VFX

London, England, United Kingdom (Remote)
4 Months ago
The Walt Disney Company - Lead Software Engineer

The Walt Disney Company

Glendale, California, United States (On-Site)
2 Months ago
Scanline VFX - Senior Pipeline Developer (Maya)

Scanline VFX

Toronto, Ontario, Canada (Remote)
4 Months ago

Get notifed when new similar jobs are uploaded

Jobs in Seoul, South Korea

SmileGate - STOVE Platform Service Planner

SmileGate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
1 Month ago
SmileGate - AI Developer ([LOST ARK Mobile])

SmileGate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
1 Month ago
Scanline VFX - Senior Pipeline Developer (Maya)

Scanline VFX

Seoul, South Korea (Remote)
4 Months ago
Electronic Arts - Server Software Engineer

Electronic Arts

Seoul, South Korea (On-Site)
2 Weeks ago
Hasbro - Key Account Executive

Hasbro

Seoul, South Korea (Hybrid)
1 Month ago
Krafton  - [AI] Game AI Contents Programmer (2년 이상)

Krafton

Seoul, South Korea (On-Site)
3 Months ago
SmileGate - Background Artist

SmileGate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
1 Month ago
SmileGate - Marketing PM (Subculture)

SmileGate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
1 Month ago
SmileGate - [사업] 사업개발(BD) 담당

SmileGate

Seongnam-si, Gyeonggi-do, South Korea (On-Site)
1 Month ago
Krafton  - India Mobile Business - Korea Team Manager

Krafton

Seoul, South Korea (On-Site)
2 Weeks ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

Limit Break - Technical Artist

Limit Break

Tokyo, Japan (On-Site)
8 Months ago
Ubisoft - Senior VFX Artist - Cinématiques - (H/F/NB)

Ubisoft

Montpellier, Occitanie, France (On-Site)
2 Months ago
PlayStation Global - Lead Programmer

PlayStation Global

Guildford, England, United Kingdom (Hybrid)
3 Months ago
Electronic Arts - Technical Artist - Rigging

Electronic Arts

Vancouver, British Columbia, Canada (On-Site)
2 Months ago
Creative Assembly - Lead Technical Artist

Creative Assembly

England, United Kingdom (Hybrid)
1 Month ago
Bladework Games - Senior Technical Artist (Rigging)

Bladework Games

United States (On-Site)
5 Months ago
IO Interactive - Technical Artist

IO Interactive

Barcelona, Catalonia, Spain (Hybrid)
1 Week ago
Haptic - Principal Technical Artist

Haptic

Dallas, Texas, United States (Remote)
1 Month ago
Motive Studio - VFX Artist Intern - Iron Man

Motive Studio

Montreal, Quebec, Canada (Hybrid)
1 Month ago
Aristocrat Gaming - Senior Technical Artist I

Aristocrat Gaming

Haryana, India (Hybrid)
2 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Scanline VFX is an award-winning, global leader in the visual effects industry with studios in 7 core locations including London, Los Angeles, Montreal, Munich, Seoul, Stuttgart, and Vancouver. From humble beginnings over 30 years ago, we’ve grown to a team of over 1,200 made up of diverse nationalities from around the world. We believe in the power of storytelling and are committed to helping filmmakers realize their artistic vision. Underpinned by a commitment to innovation, collaboration and long-standing partnerships, we continue to develop innovative tools, techniques and technologies, to offer filmmakers the ultimate in creative freedom. Eyeline Studios, Scanline’s virtual production division, is rethinking the future of real-time filmmaking by providing content creators with unmatched flexibility.

Netflix’s investment in Scanline’s pipeline, infrastructure, and workforce allows Scanline to continue to push the boundaries of what is possible in VFX. In addition to working on projects for Netflix, Scanline continues to work with a variety of long-standing and new clients outside of Netflix.

Established in 1989 in Munich, Scanline became well-known for our ability to create photorealistic natural phenomena such as fire, smoke and water, having developed our proprietary fluid simulation software, Flowline. Scanline was the sole developer of Flowline and in 2008, and was the recipient of a Scientific and Technical Achievement Academy Award® for the software.

Mumbai, Maharashtra, India (On-Site)

Vancouver, British Columbia, Canada (Hybrid)

Los Angeles, California, United States (On-Site)

Seoul, South Korea (Hybrid)

Vancouver, British Columbia, Canada (Hybrid)

Seoul, South Korea (Hybrid)

Montreal, Quebec, Canada (Hybrid)

Seoul, South Korea (Hybrid)

Seoul, South Korea (Hybrid)

Montreal, Quebec, Canada (Hybrid)

View All Jobs

Get notified when new jobs are added by Scanline VFX

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug