Technical Artist

9 Months ago • 5 Years + • Technical Art

Job Summary

Job Description

Technical Artist with 5+ years of experience in video game industry, creating shaders and delivering multiplatform titles. Strong command of artistic production techniques and problem-solving skills.
Must have:
  • 5+ years experience
  • Artistic production
  • Complex problems
  • Multiplatform title
Good to have:
  • Shader creation
  • Unreal Engine 5
  • Programming languages
  • 3D modeling tools
Perks:
  • Exciting projects
  • Collaborative team

Job Details


 - Canada only - 

 

Gearbox Studio, the game developer of successful titles such as Borderlands, Brothers In Arms, and Tiny Tina’s Wonderlands, is looking for a qualified and motivated Technical Artist interested in creating shaders in the Unreal engine and who has significant experience in video game production. 

Gearbox offers attractive conditions, including a flexible and accommodating schedule, a competitive benefits package, and a substantial company contribution to the group RRSP. 

 

RESPONSIBILITIES 

  • Create complex visual effects that meet both the artistic requirements and the technical constraints of our projects 
  • Identify tools and methods to facilitate the work of the art team and achieve the best graphical quality 
  • Document, maintain, and improve artistic and technical processes within the project constraints 
  • Share knowledge with the art team through mentoring and training 
  • Regularly communicate technical constraints and best practices to the art team 
  • Ensure that visual quality standards are uniformly met 
  • Participate in the debug and graphical optimization phases of the game 

 

REQUIRED SKILLS 

  • 5 or more years of experience as an artist or technical artist in the video game industry 
  • Delivered at least 1 multiplatform title 
  • Mastery of artistic production techniques in video games 
  • Demonstrated ability to solve complex problems 
  • Autonomous, self-taught, curious, and resourceful 
  • Enthusiastic, positive, and team-oriented mindset 

 

DESIRED SKILLS 

  • Proven experience in creating shaders, with a good command of algebra and trigonometry 
  • Experience with Unreal Engine 5, including, for example, Lumen, Nanite, Niagara, and Blueprints 
  • Knowledge of one or more programming languages (C#, C++, Python, HLSL, GLSL) 
  • Comfortable with one or more 3D modeling tools (Houdini, 3dsMax, Maya, Blender, ZBrush, etc.) 


WHY JOIN US ? 

  • Opportunity to work on exciting projects 
  • Talented and collaborative team 
  • Stimulating and healthy work environment 
  • Opportunities for professional development and career progression 

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