3D Artist

Hologate

Job Summary

HOLOGATE is seeking a talented 3D Artist to join their creative team. The role involves working across the entire 3D art pipeline, from modeling and texturing to integration into Unreal Engine, to create visually compelling and technically optimized assets for immersive entertainment experiences. The ideal candidate is passionate about high-quality 3D art and thrives in a collaborative, technology-driven environment, making a significant visual impact.

Must Have

  • Create high-quality 3D assets with a strong focus on modeling, texturing, and UV layouting
  • Follow modern game art workflows, including high-poly to low-poly baking
  • Ensure clean topology and optimized assets for real-time applications
  • Implement and optimize 3D models within the Unreal Engine 5 pipeline
  • Collaborate closely with artists, technical artists, and developers to ensure visual and technical consistency
  • Maintain high artistic and technical quality standards across all assets
  • At least 3 years of professional experience in a comparable 3D art role
  • Strong skills in 3D modeling and general art fundamentals
  • Proficiency in Maya, Blender, or 3ds Max
  • Solid experience with Unreal Engine 4 and/or 5
  • Strong eye for aesthetics, composition, and detail, with the ability to develop own designs
  • Ability to work effectively in a team-oriented production environment
  • Excellent communication skills in German and English

Good to Have

  • Experience with 3D animation
  • Knowledge of rigging and skinning for characters

Perks & Benefits

  • Opportunity to work in an innovative, fast-growing international technology company
  • Room for ownership and the ability to actively contribute to our creative development
  • Flat hierarchies, short decision-making processes, and a dynamic work environment
  • Flexible working hours
  • A motivated, creative team and a company culture built on openness and progress

Job Description

About the Role

HOLOGATE is looking for a talented 3D Artist (f/m/d) to join our creative team. In this role, you will work across multiple stages of the 3D art pipeline—from modeling and texturing to integration into Unreal Engine—helping to create visually compelling and technically optimized assets for immersive entertainment experiences. If you are passionate about high-quality 3D art and enjoy working in a collaborative, technology-driven environment, this is your opportunity to make a visible impact.

We Offer

  • The opportunity to work in an innovative, fast-growing international technology company
  • Room for ownership and the ability to actively contribute to our creative development
  • Flat hierarchies, short decision-making processes, and a dynamic work environment
  • Flexible working hours
  • A motivated, creative team and a company culture built on openness and progress

Your Responsibilities

  • Create high-quality 3D assets with a strong focus on modeling, texturing, and UV layouting
  • Follow modern game art workflows, including high-poly to low-poly baking
  • Ensure clean topology and optimized assets for real-time applications
  • Implement and optimize 3D models within the Unreal Engine 5 pipeline
  • Collaborate closely with artists, technical artists, and developers to ensure visual and technical consistency
  • Maintain high artistic and technical quality standards across all assets

Your Profile

  • At least 3 years of professional experience in a comparable 3D art role
  • Strong skills in 3D modeling and general art fundamentals
  • Proficiency in Maya, Blender, or 3ds Max
  • Solid experience with Unreal Engine 4 and/or 5
  • Strong eye for aesthetics, composition, and detail, with the ability to develop own designs
  • Ability to work effectively in a team-oriented production environment
  • Excellent communication skills in German and English

Nice to Have

  • Experience with 3D animation
  • Knowledge of rigging and skinning for characters

13 Skills Required For This Role

3d Animation Team Management Communication 3ds Max Rigging Art Pipeline 3d Modeling Unreal Game Texts Texturing Composition Maya Blender

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