Audio Artist

12 Months ago • All levels • Sound Design

Job Summary

Job Description

Senior Audio Artist needed for game development. Must have experience in 3D audio, Wwise API, and game engine knowledge. Strong work ethic and communication skills required.
Must have:
  • 3D Audio
  • Wwise API
  • Game Engine
  • Audio Systems
Good to have:
  • Unreal Engine
  • Sound Design
  • Dialogue Systems
  • DSP Code

Job Details

About the job

For our iBLOXX Studios Game Development Department we are looking for a Senior Audio Artist to create original audio features for our game, to evaluate the technology and packages we are currently using, while working with both core audio tech and game specific features.


You will be working with other programmers and designers on our team to maintain and extend debugging tools, runtime features, such as ambient occlusion and sound propagation, and audio conversion pipelines.


Responsibilities:


  • Creating, maintaining, and improving audio features, pipelines, and workflows such as audio propagation, ambient occlusion, environmental audio, dialogue systems, in-game debugging tools and the conversion pipeline
  • Supporting our development team in their use of these systems and tools
  • Supporting our development team with debugging and creating new features that the game needs
  • Profiling and performance-tuning to remove bottlenecks
  • Testing, debugging, and assuring the functional quality of all the audio within the game
  • Participating in the design process, gathering requirements with other engineers and designers


Requirements:


  • Comfortable writing and maintaining audio systems at all levels, from the base audio engine to game code, music and dialog management and tool support
  • Commitment to sound testing procedures
  • Experience implementing interactive 3D audio in dynamic game-world environments
  • Experience with Wwise API
  • Knowledge of game engines and the constraints of game consoles
  • Ability to work independently and also within a multidisciplinary team where you can communicate ideas with the sound team and other engineers
  • Passion for games, enthusiasm, initiative, and a strong work ethic
  • Experience as an Audio programmer in game projects
  • Team player with ability to work independently, being organized and able to document work


Desirable Skills & Experience:


  • Experience in the Unreal Engine
  • Fundamental skills in sound design: creating, editing, mixing of sounds for games
  • Experience designing conversation/dialogue systems
  • Experience writing custom DSP code
  • Experience designing systems for audio
  • Experience working on environmental audio, sound propagation and 3D audio
  • Technical skills and understanding of audio rendering and compression technologies, and codecs


If the above sounds like you, or if you’d like to know more about the role, we’d love to hear from you to see if we might be a good fit for each other! Contact us with links to your work and your salary expectations on hr at ibloxx.com

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About The Company

https://www.linkedin.com/company/ibloxx-studios-dmcc/about/

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