Game Producer, Monetization - Wild Rift Shanghai

2 Days ago • 2 Years +

About the job

Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.

We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraints.

That's where you come in.

As Game Producer, Monetization on the Wild Rift product team, you will work closely with product stakeholders to maximize our business outcomes without compromising on what makes Wild Rift world-class in terms of fun, engagement, and player-focus. You will help solve the highest impact monetization design problems, promotions and innovate new monetization strategies in the genre. You will balance meaningfully engaging with, questioning, and leveling up the product strategy especially as it intersects with monetization, while setting and monitoring reachable KPIs.

As a Rioter in China, you'll join a team of internationally and culturally diverse professionals that share our prioritization of player experience, rejection of convention and maniacal passion for gaming.

To reinforce Riot’s collaborative culture in our China offices, we’ve decided to do away with the constraints of traditional hierarchical title structures that are more common in the region. Titles don’t really matter at any of Riot’s offices, but we chose to take this extra step in our China offices to foster a space where teamwork thrives. We believe that removing this constraint will promote individual autonomy, ownership, collaboration, and a focus on results. We promise you won’t need a title at Riot to make an impact.

Responsibilities:

  • Understand League and MOBA monetization philosophy at Riot. Translate philosophical alignment into full-cycle feature creation through ideation, production, and ultimately post-ship validation
  • Partner with product and other disciplines to create monetization tactics that is audience-driven and designed for a sustainability
  • Responsible for producing RoW monetization promotion from end to end
  • Analyze monetization promotions and evaluate which industry best practices make sense to incorporate into Wild Rift’s Monetization Strategy

Required Qualifications:

  • 2+ years of professional experience in roles focused on product management or game design
  • 1+ years of experience designing a monetization product, distribution mechanism, events or building systems from scratch in the video game industry
  • Experience creating impactful monetization projects covering ideation, scoping, design and execution
  • Hardcore gamer. Familiar with mobile MOBA games, including League of Legends: Wild Rift and other popular PVP games in China
  • Experience on driving collaboration across multiple teams and stakeholders
  • Fluency in Mandarin

Desired Qualifications:

  • Experience with full-lifecycle feature or product ownership, from ideation to launch
  • Experience in advanced data analytics, modeling, statistics, etc
  • Experienced stakeholder management and rapport-building skills
  • Proficiency in English language

Don’t forget to include a resume and cover letter. We receive a lot of applications, but we’ll notice a fun, well-written intro that shows us you take play seriously.

For this role, you'll find success through craft expertise and a collaborative spirit that prioritizes the delight of players. We will look at your past studies and experience, but for this role, we also look for dedicated people with a personal relationship with games. If you embody player empathy and care about players' experiences, this is the role for you!

Our Perks:

Riot Games fosters a player and workplace experience that values teamwork embodied by the Summoner's Code and Community Code. Our culture embraces differences as a strength, and our values are the guiding principles for how we approach work. We are committed to putting diversity and inclusion (D&I) at the center of everything we do, and promoting a fair and collaborative culture where Rioters treat one another with dignity and respect. We encourage you to read more about our value of thriving together and our ongoing work to build the most inclusive company in gaming.

About The Company

Riot Games is a video game developer, publisher, and esports tournament organizer best known for League of Legends.

California, United States (On-Site)

California, United States (On-Site)

View All Jobs

Similar Jobs

Sandbox interactive-gmbh - Senior Game Producer (m/f/d)

Berlin, Germany (Hybrid)

Blizzard Entertainment - Senior Game Producer - World of Warcraft

California, United States (Hybrid)

The E.W. Scripps Company - Game Producer, Scripps Sports

United States (On-Site)

Kokku - Game Producer

State Of Pernambuco, Brazil (Hybrid)

Kokku - Game Producer

State Of São Paulo, Brazil (Hybrid)

Netflix - Senior Game Producer (Art), Games Studio

California, United States (Remote)

[P1] Games - Volunteer Associate Game Producer

United States (Remote)

[P1] Games - Volunteer Game Producer

United States (Remote)

Similar Skill Jobs

Tamatem Games - User Acquisition Representative

Amman Governorate, Jordan (On-Site)

Offworld - DevOps Engineer

British Columbia, Canada (Hybrid)

Activision - Analytics Engineer (Contract)

California, United States (On-Site)

Ubisoft - Financial Planning Analyst - Global Publishing

Auvergne-Rhône-Alpes, France (On-Site)

Electronic Arts - Accounts Payable Specialist

Auvergne-Rhône-Alpes, France (On-Site)

Relax Gaming Ltd - Senior Game Engine Developer

Skåne County, Sweden (Hybrid)

Keywords Studios (Player Support) - Clinical Trial Inventory Manager

Indiana, United States (On-Site)

socialpoint - Game Data Analytics Intern

Catalonia, Spain (Hybrid)

Jobs in Shanghai, Shanghai, China

Tencent - 资深软件工程师 Sr. Software Engineer

Guangdong Province, China (On-Site)

AppLovin - Brand Designer

Beijing, China (On-Site)

Blizzard Entertainment - Project Manager, Quality Assurance

Shanghai, China (On-Site)

Electronic Arts - Associate Technical Art Director

Shanghai, China (On-Site)

Tencent - HR Shared Services Associate

Guangdong Province, China (On-Site)

Ubisoft - Gameplay Programmer [The Division 2]

Shanghai, China (On-Site)

Electronic Arts - Software Engineer - Engine

Shanghai, China (On-Site)

Game Design Jobs

Aesir Interactive - Senior Game Designer (f/m/d)

Bavaria, Germany (On-Site)

PTW - Lead Game Level Designer - Remote

Braga, Portugal (Remote)

PTW - Senior Game Level Designer - Remote

Braga, Portugal (Remote)

Magic Media - Senior Game Designer

Buenos Aires, Argentina (Remote)

Magic Media - Senior Game Designer

State Of Rio De Janeiro, Brazil (Remote)

Magic Media - Senior Game Designer

Prague, Czechia (Remote)

Magic Media - Senior Game Designer

İstanbul, Türkiye (Remote)

Magic Media - Senior Game Designer

Masovian Voivodeship, Poland (Remote)

Magic Media - Senior Game Designer

Moscow, Russia (Remote)

Magic Media - Senior Game Designer

Sofia City Province, Bulgaria (Remote)