Level Designer

6 Months ago • All levels • Level Design

Job Summary

Job Description

Playtika seeks a Level Designer passionate about games, particularly match-3 titles like Best Fiends. Responsibilities include creating, balancing, and tuning levels; analyzing feedback and metrics for adjustments; collaborating on level consistency and feature reviews; and staying updated on level design best practices. The ideal candidate will possess strong game design knowledge, an understanding of game balancing and pacing, excellent attention to detail, and a proactive, team-oriented approach. They will work closely with QA to ensure high-quality levels, consistently improving the game's fun factor. The role requires thinking from both a user and a game designer perspective, incorporating UX design principles.
Must have:
  • Match-3 game design knowledge
  • Game balancing & pacing understanding
  • Level design concepts & ideas
  • Excellent attention to detail
  • Proactive & team player

Job Details

Join us at Playtika (NASDAQ: PLTK), where we're driven by the belief life needs play. We’re on a mission to deliver infinite ways to play using cutting-edge technologies like AI and machine learning to craft immersive experiences that connect, inspire and entertain millions of players worldwide. 

From our start as a small mobile games company founded in Israel to our current position as a publicly traded company and industry leader, we continue to be a dominant force in interactive entertainment. With a diverse portfolio of award-winning, category-leading Casual and Social Casino-themed games, including nine of the top 100 highest-grossing mobile games in the US, we're setting the standard for excellence. 

Our success story is co-authored by a dynamic team of storytellers, strategists, creators and data scientists who thrive on innovation. We are home of the best, advancing an inclusive culture that embraces our core values and reflects our agile DNA. 

With a strong financial foundation, disciplined operations, unwavering player-focused approach and  relentless can-do spirit, we're well-positioned for sustained growth. If you're ready to join the driving force behind the evolution of interactive entertainment, we invite you to come play with us.  

 

Responsibilities:

  • Love playing all kind of games, and Best Fiends in particular
  • Be able to think as a user, but also as a creative game designer and UX designer
  • Create, assess, re-balance and tune new and existing levels.
  • Analyze (real-time) feedback and metrics, and adjust level design accordingly
  • Work with the team to ensure level consistency across the game
  • Reviews new levels
  • Actively contribute to creative discussions surrounding feature reviews and new features
  • Remain up- to- date with Level Design best practices
  • Work closely with level QA, constantly improving level quality
  • Ensure that our game is fun to play!

Requirements:

  • Hard-working persona, that does not settle on anything but excellence
  • Knowledge in game design, especially in match-3 games.
  • Knowledge of game balancing and pacing
  • Understanding of level design concepts and ideas
  • Great attention to detail
  • Be independent and proactive
  • Team player

 

We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status.  

If you feel the above describes you perfectly - Apply now! 

Employee at Playtika? Click here -

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About The Company

Israel (On-Site)

Israel (On-Site)

San Rafael, California, United States (On-Site)

Ukraine (On-Site)

Netherlands (Hybrid)

Poland (Hybrid)

Romania (Hybrid)

Netherlands (Hybrid)

Netherlands (Hybrid)

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