1. Based on plot and regional cultural descriptions, draw relevant concept art and actual in-game engine assets.
2. Have a deep understanding of flat art styles, or a deep understanding of landscaping and scene arrangement.
3. Be able to produce benchmark scene materials and provide constructive professional advice to the project from a professional perspective.
1. More than 4 years of experience in scene original painting, proficient in painting tools such as PS.
2. Love games and be enthusiastic about European and American fantasy culture.
3. Solid drawing foundation, acute sense of color, rich imagination, and high aesthetic ability.
4. Possess a collaborative spirit, be proactive, have a strong sense of responsibility, be able to withstand certain pressure, and maintain a learning spirit.
5. Experience in European and American fantasy projects is preferred, experience in flat art style projects is preferred, and experience in 3D projects is preferred.
ā» Special note: Please be sure to attach your portfolio to your resume.