Participate in the design and follow-up of game-related system rules and interfaces. Based on the requirements of the system architecture, complete the scheme design, production, follow-up, and test verification of game experience gameplay and system architecture. Collaborate with the chief planner and chief artist to propose opinions on the aesthetics, performance, and implementation of resource requirements, improving product expressiveness. Coordinate with other departments to perform the execution of various systems, ensuring the accuracy of function implementation. Accept the system, ensure the function is implemented, and propose game optimization and improvement plans. This role requires a collaborative approach and attention to detail, aimed at enhancing the overall player experience.