Technical Artist

10 Months ago • 1 Years + • Technical Art

Job Summary

Job Description

Technical Artist with Unreal experience to create and optimize shaders, work with VFX and contribute to art pipeline optimization.
Must have:
  • Shader Creation
  • Unreal Engine
  • VFX Experience
  • Art Pipeline
Good to have:
  • Maya Experience
  • Blueprint Experience
  • Unreal 5
  • Houdini Knowledge
Perks:
  • Dog-Friendly Studio
  • Fresh Snacks

Job Details

Description

Climax is one of the leading creative lights of independent games development with an outstanding line of top published titles. It truly is an exciting and inspiring place to work in the heart of Albert Dock, at our harbourside studio in Liverpool, UK.

We are looking for a Technical artist with the ability to integrate and contribute to the team creating innovative experiences. Supporting the team with in depth shader and post process knowledge. Proven experience in Unreal technical expertise with Maya are certainly of benefit.

Responsibilities

  • Strong and versatile Rigging and Skinning skills
  • Troubleshooting art pipeline and providing solutions
  • Optimisation suggestions for all aspects of art within a game
  • Create and optimise material shaders and blueprints
  • Work closely with the code and art teams
  • Critique and iterate in a group
  • Follow and recreate established art styles
  • Reliably demonstrate an aptitude for the platform technology, asset discipline and pipeline processes

Requirements

  • Experience creating and optimizing shaders
  • At least a years experience in a similiar role
  • Creative and self motivated
  • Strong and versatile VFX skills
  • Experience in Unreal is a must
  • Experience using Maya
  • Extremely quality oriented
  • Blueprint experience
  • Strong verbal, written and visual communication skills
  • An artistic education to at least graduate level
  • Strong folio including examples of shader work

Beneficial

    • Successfully worked with iterative development and rapid game play prototyping
    • Unreal 5 experience
    • Console development experience
    • Lighting skill
    • Houdini knowledge

Benefits


  • Excellent holiday package
  • Regular social events
  • Fresh fruit and snacks
  • A friendly, focused, ambitious and relaxed working environment
  • Ongoing training and development, with career progression
  • Discount card for all the shopping centre stores
  • Great seafront location, a short walk from the rail station, bars, restaurants, coffee shops
  • Group Private Medical Insurance provided by BUPA
  • Group Life Insurance
  • Employee Assistance Programme
  • Private Dental Insurance
  • Group Income Protection
  • Company Pension Scheme
  • Cycle To Work Scheme
  • Eye-Care Vouchers

Perks

  • Bring your doggo to work! We're a dog friendly studio, bring your pooch in to meet us.
  • Bean to cup coffee machine in the studio.
  • Fresh fruit and healthy snacks provided daily, breakfast and some not so healthy snacks.
  • In-house clubs and socials. From board games, tennis, football to D&D nights, there are lots of opportunities to socialise.
  • Regular Socials including Project Wrap Parties, team and studio events, Christmas and annual Summer parties and some great charity fundraising events.

Role Information: EN

Studio: Climax Studios

Location: Europe, United Kingdom, Liverpool

Area of Work: Game Development

Service: Create

Employment Type: Permanent

Working Pattern: Full Time, On Site

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.

PERSONAL DATA PROTECTION POLICY

Keywords Studios is strongly committed to protecting your personal information. By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy https://www.keywordsstudios.com/en/applicant-privacy-notice/.

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