User Experience Designer

10 Months ago • 1 Years +

Job Summary

Job Description

UX Designer with 1+ year experience, expert in user research, interaction design, and UI/UX tools, strong communication and presentation skills.
Must have:
  • UX Design
  • User Research
  • Interaction Design
  • UI/UX Tools
Good to have:
  • Unity 3D
  • Motion Design
  • Design Systems
  • Prototyping Frameworks
Perks:
  • Gaming Passion
  • Design Leadership

Job Details

About the job

RESPONSIBILITIES:


  • Evaluates designs quickly and crafts creative high quality work. Owns features.
  • Possess excellent understanding of visual design principles, style guidelines, design processes, and creative workflow.
  • Develop UI, , and interaction specifications/guidelines.
  • Execution, delivery of UI designs and integration of production assets
  • Rapid prototyping, MVP/clickthru prototypes for internal buy-in
  • Expert in working with industry standard tools like Adobe Photoshop, Sketch / Figma / Invision Studio / Adobe XD, Principle / Marvel
  • Expertise in multi-device/platform design
  • Proficiency towards adapting and learning different game development tool(Unity).
  • Proficiency in building Design Systems and Prototyping frameworks
  • Employ user-centered design practices to deliver outstanding interactive game experiences.
  • Ability to make design decisions and take on design problems independently, present and sell design concepts.
  • Support design decisions from a practical, UX standard methodologies standpoint.
  • Interface, collaborate with key internal client and project partners to ensure the user experience reflects player needs and consistency.


REQUIRED SKILLS:

  • 1+ years’ experience in UX Design.
  • Expertise in initial data gathering, competitive analysis, stakeholder interviews, information architecture, usability evaluation, interaction design for co-creation of the spec and driving product conversations, strategy in new/large features, experiments.
  • Expertise in conducting user research
  • Should have worked in a team of Experience Designers
  • Should be able to supervise, lead, mentor juniors, establish OKRs and follow up.
  • Should be able to operate independently with minimal supervision, check-in.
  • Encouraged to evangelise the UX methodologies, evaluate and establish standard methodologies.
  • Hands-on experience or knowledge of Unity 3D and motion design is a plus.
  • Excellent written and verbal communication
  • Excellent presentation skills
  • Real passion for gaming

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