Please note that this role requires on-site/hybrid work from either Orlando, FL or Vancouver, BC. Relocation assistance may or may not be provided for roles requiring on-site work.
Electronic Arts Inc. is a global leader in interactive entertainment. We develop games, content and online services across platforms. We have a broad portfolio of brands that span the most popular genres.
We exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together people that combine creativity, innovation, and passion. We immerse our employees into an inclusive culture and provide opportunities for learning and leading that allow our employees to do the most impactful and rewarding work of their careers.
What you will do:
Establish visual design principles, processes and standards to ensure we build engaging game feature experiences that exceed the expectations of our players
Advocate and be responsible for user experience, product consistency, and design excellence across the product
Apply your UI design skills in composition, grids, colour theory and typography to our interactive experiences in-game
Apply your interaction/motion design skills to create interactive experiences that surprise and delight our players
You will create pixel-accurate screen mocks based on feature requirements
You will create interactive/motion design prototypes
Collaborate with our technical teams to ensure that design solutions are practical to build from an engineering and scope perspective
You will guide meetings with design and product leadership to guide progress against goals and establish clear next steps
Qualifications
8+ years of experience in a Visual Design/Interaction Design role
Capabilities in Visual and Interaction Design (For Console, PC)
A portfolio of work that showcases relevant work that contains well thought out process and excellent craft execution (please include your portfolio link on your resume)
Proficiency with Figma and the Adobe Suite
Bachelor’s degree or equivalent experience in Human-Computer Interaction, UX/UI/Design Diploma or Degree, or a related area
You will report to the Director of Experience Design
Bonus
*Familiarity with 3D software packages
Familiarity working in a game engine
Ceci ne s’applique pas au Québec.
COMPENSATION AND BENEFITS
The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the range and benefits for your specific location. EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Pay offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.
BASE SALARY RANGES
California (depending on location e.g. Los Angeles vs. Sacramento): º $140,700 - $204,700 USD Annually
New York (depending on location e.g. Manhattan vs. Buffalo): º $125,300 - $204,700 USD Annually
Jersey City, NJ : º $164,800 - $204,700 USD Annually
Colorado (depending on location e.g. Denver vs. Colorado Springs): º $131,000 - $174,800 USD Annually
Washington (depending on location e.g. Seattle vs. Spokane): º $125,300 - $198,100 USD Annually
British Columbia (depending on location e.g. Vancouver vs. Victoria): º $115,100 - $161,200 CAN Annually
Base salary is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity. For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.
About Electronic Arts
Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.
We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
We exist to inspire the world to play. We put our people first, and we thrive off their diversity in our innovative technology and immersive storytelling. We’re doing the work to give everyone the space to be their full selves while giving back to our community, no matter where you’re working from. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and transform the future of gaming. Join us.