• Execute test cases based on the scope of the project, and/or as requested by Test Team Leads.
• Work closely with Game Development team that includes Game Designers, Artists, Software Development Engineers to resolve issues found during execution of SIT test cycles.
• Troubleshoot and debug the code to find the root cause of the issues and provide detailed information to the development team.
• Learn quickly and adapt to the environment as required by the Test team’s demands.
• Modify game code to trigger features as required by testing objectives to achieve desired test coverage.
• Prepare and modify game code so that game runs in automated fashion for extended periods of time
• Generate game builds on production media with platform and core code for debug and production environments and configures the EGMs without supervision.
• Modify game code to collect memory metrics, core dumps etc. using the tools and frameworks provided by Platform and/or Game Development teams.
• Follow guidelines set by SIT management to plan, execute tests to support business.
• Suggest ideas to improve the overall testing process in terms of tools, processes, test cases etc.
• Mentor new or junior level test engineers with the processes, games setup, and understanding of overall testing objectives set for SIT team.
• Communicate effectively with Development and QA teams throughout the testing phase of the assigned game(s) and takes ownership of the game’s testing aspects until game is thoroughly tested and submitted.
• Identify opportunities for software automation, including test cases
• Bachelor’s Degree in Computer Science, Engineering or related field, or its equivalent.
• Requires a minimum of 1-4 years of experience in software test engineering.
• Demonstrated experience in planning and execution of testing activities for gaming products.
• Demonstrated experience in debugging and troubleshooting C and C++ code using tools such as GDB and DDD.
• Demonstrated experience in using Source control systems particularly Subversion in both Linux and Windows environment.
• Experience with C/C++ programming desired.
• Experience with UNIX/Linux desired.
• Experience with Agile methodologies desired.
• Demonstrated excellent oral and written communication skills.
• Must be able to read, write, speak and understand English.
• Must be able to work independently and be team oriented.
Aristocrat is a world leader in gaming content and technology, and a top-tier publisher of free-to-play mobile games. We deliver great performance for our B2B customers and bring joy to the lives of the millions of people who love to play our casino and mobile games. And while we focus on fun, we never forget our responsibilities. We strive to lead the way in responsible gameplay, and to lift the bar in company governance, employee wellbeing and sustainability. We’re a diverse business united by shared values and an inspiring mission to bring joy to life through the power of play.
We aim to create an environment where individual differences are valued, and all employees have the opportunity to realize their potential. We welcome and encourage applications from all people regardless of age, gender, race, ethnicity, cultural background, disability status or LGBTQ+ identity. We offer a range of flexible working options through all.flex, our flexible hybrid work model and invite you to have a conversation with us about flexible working. EEO M/F/D/V
World Leader in Gaming Entertainment
Robust benefits package
Global career opportunities
All about the Player
Talent Unleashed
Collective Brilliance
Good Business Good Citizen
The US based roles may require registration with the Nevada Gaming Control Board (NGCB) and/or other gaming jurisdictions in which we operate.
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