We are seeking a 2D Animator with at least 1 year of experience, proficient in Spine for game character animation, including RPG, Gambling, Platformer, and Casual genres. Responsibilities involve creating game backgrounds, UI elements, logos, and playable promotional mini-games using Spine. A strong portfolio showcasing mesh animation in Spine is required, along with a solid understanding of animation principles and project optimization. Experience with After Effects and Adobe Animate, as well as effects animation and UI animation in game development, is considered a plus. The role emphasizes teamwork, good communication, self-organization, and the ability to meet deadlines. This is a part-time position with a paid test task.