Lighting Artist for the game "Infinite Warmth" (2025 Spring Recruitment). Responsibilities include creating game lighting according to scene requirements, achieving desired artistic atmosphere, optimizing character lighting in the environment, and utilizing film lighting theory to improve game effects. Requires strong understanding of game engine lighting, experience with large-scale game lighting, proficiency in UE5 rendering and baking, Sequence module, and at least one 3D modeling software. Strong artistic sense, excellent communication and problem-solving skills are essential. The role demands a high degree of responsibility, teamwork, and the ability to handle pressure.